January 26, 2012
A conversation on imaging in rugged handhelds
Recently I received an email from someone in the industry that concluded with the question: "Wouldn't a conversation on imaging in rugged handhelds be interesting to your readers?"
The answer, of course, is "definitely," and so I responded as follows:
"I recently wrote two articles on the general state of imaging in handheld/mobile systems, so you basically know where I stand. In essence, given the very rapid advance in HD still/video imaging thanks to a convergence of CMOS, tiny storage formats, and H.264 compression technology (Ambarella!), it's now possible to generate excellent high resolution stills as well as near perfect 1080p/30 and better video in very small packages, packages that are small enough to fit into handheld and mobile computers.
"Yet, while we see tiny $200 GoPros and such, and advanced still/video capability in virtually every smartphone, the imaging technology we find in almost all rugged computers, even high-end ones, is lacking. Though we review and examine numerous mobile computers every year, we have yet to find a single one that has hybrid imaging capabilities that come close to what is possible today, and most are, in fact, barely usable. It is inexplicable to me how a $4,000 ruggedized notebook computer or tablet does NOT include competent imaging subsystems. There is room, there is a need, and the costs are not prohibitive.
"What enables me to make those statements? First, I have been reviewing rugged mobile computing technology for almost 20 years. For the past ten or 15 years, imaging in mobile computers has barely advanced. Second, I co-founded Digital Camera Magazine in 1997 (as the first magazine anywhere to concentrate solely on digital cameras). I continue to follow digital imaging closely and we also do digital imaging reviews as time allows. Third, as an enthusiastic scuba diver (see my scubadiverinfo.com), I have done many underwater imaging product reviews, including a couple on the GoPros (see here). Fourth, in working with several embedded systems vendors, I know what's possible in terms of integration. What I do see is an almost total lack of communication between computer and imaging people.
"I was not familiar with your company, but I see that you are in part concentrating on camera modules. Which means that you are probably painfully aware of the situation. What must happen is much better integration of much better imaging capabilities into mobile computers. At a time where I can produce near Avatar-quality underwater 1080p 3D video with two GoPros, and where world events are routinely reported on smartphones, mobile computers are woefully out of touch with imaging. A professional who pays $4,000 for a rugged computer (or even just $1,200 for a rugged handheld) should expect no less in terms of imaging quality and ease-of-use than you can get in a cheap digital camera (i.e. sharp pictures, a decent interface, HD video, and speed). Instead, what we currently have in most mobile computers is simply not nearly good enough. You could never rely on it even for quick, reliable snapshots in the field, let alone quality imaging.
"Think about it: businesses spend a lot of money to equip their personnel with expensive mobile computing equipment. Much of that equipment is used for data capture, sight survey, recording, reporting, etc. It makes zero sense to me to have vast computing power, a great outdoor viewable display, great communication and data capture technology, .... and weak rudimentary imaging that is in no way suitable or sufficient.
Posted by conradb212 at 09:02 PM | Comments (0)
January 20, 2012
Who's Using Rugged Tablet PC Systems
Just as tablets have become indispensable to consumers, rugged tablets are becoming more integral to business.
At first, Rugged Tablet PC systems were used by the military, where they had to be able to withstand very hostile environmental conditions. But over time, they've found uses in a number of other industries, including:
- Retail
- Field Service
- Manufacturing and Warehousing
- Transportation and Logistics
- Field Sales and Service
- Food and Beverage Distribution
- Military and Public Safety
- Agriculture
Meanwhile, new studies show that tablets and other handheld devices are now outselling laptops 2-to-1. With such widespread adoption, many companies are likely to find that rugged tablets make business more efficient, seamless, and ultimately more cost-effective.
When Should I Start Using Rugged Tablet PCs?
Rugged tablets are ideal for companies that typically deploy laptops to their field workers, or those that issues PDAs and other handheld devices to their mobile workforce. Other companies find that rugged devices are especially useful for their warehouse operations.
But not everyone is immediately sold on rugged tablets. A lot of people still don't know if their features and benefits justify the up-front cost. Answers to a few key questions can help them decide:
- Is the device exposed to water and shock?
- Is it likely to be dropped?
- Does the user travel often, or work off-site?
- Will it have to work in extreme temperatures?
- Does it need a long battery life?
- What functions does it need to perform?
- Will it be used during most of the workday?
But how rugged is rugged enough? Tell us about your application.
Posted by mobiledemand at 02:57 PM | Comments (0)
January 18, 2012
Test 2
Testing templates
Posted by mobiledemand at 11:40 PM | Comments (0)
Testing
Test to see use of entry categories.
Posted by mobiledemand at 08:36 PM | Comments (0)
November 21, 2011
Ruggedized Android devices -- status and outlook
As far as operating system platforms go, the rugged mobile computing industry is in a bit of a holding pattern these days. Thanks to the massive success of the iPhone and iPad there is a big opportunity for more durable handhelds and tablets that can handle a drop and a bit of rain, yet are as handy and easy to use as an iPhone or iPad-style media tablet.. On the tablet side, a lot of enterprises like the iPad form factor and ease of use, but they need something a bit tougher and more sturdy than an iPad or a similar consumer product. On the smartphone side, hundreds of millions use them now and expect the same elegance and functionality in the handhelds they use on the job. But again, those professional handhelds need to hold up to abuse and accidents better than your standard consumer smartphone.
So with dozens and perhaps hundreds of millions of Android smartphones sold, and tens of millions of iPads, why are the likes of Lowe's home improvement center equipping their employees with tens of thousands of iPhones instead of presumably more suitable ruggedized handhelds (see Bloomberg article)? And why do we see iPads being sold into enterprise deployments that used to be the exclusive province of rugged tablets? There isn't one easy answer.
On the tablet side, it almost looks like the enterprise seems to want iPads and nothing else. Which is a problem for anyone who isn't Apple as the iOS is proprietary and Android-based tablets simply haven't caught on yet. That may be due to the perception that Android is really a phone operating system, or potential customers are befuddled over the various versions of the Android OS.
On the handheld side where Android has successfully established itself as the primary alternative to the iPhone, it would seem to be easy to offer Android-based ruggedized smartphones and handhelds. But there, too, the majority of recent product introductions still used the by now ancient Windows Mobile, an OS that looked and felt old nearly a decade ago.
So what gives? A few things.
With tablets, the almost shocking lack of success of Android and other alternate OS tablets has had a cold shower effect. If neither Motorola Mobility (Xoom) nor RIM (Playbook) nor Hewlett Packard (TouchPad, Slate 500) can do it, who can? And then there's Microsoft's promise to finally getting it right on tablets with the upcoming Windows 8. That's far from certain, but in a generally conservative industry where almost everything is Microsoft, the usual Microsoft leverage/investment/integration arguments carry weight.
With handhelds and smartphones, it's harder to understand because non-Microsoft platforms have traditionally been far more successful, and in the era of apps, software leverage hardly matters anymore. Perhaps it's Microsoft's heavy-handed forcing Android vendors into paying them, and not Google, royalties. Perhaps it's some sort of fear not to stray too far into uncharted waters. It's hard to say. Almost everyone I talk in the industry admits, off the record, to keeping a very close eye on Android developments.
So that all said, where do we stand with respects to Android-based products in the vertical/industrial markets where durability, ruggedness and return-on-investment and total-cost-of-ownership matter?
In tablets, there have been two recent introductions. One is the Motorola Solutions ET1, a small 7-inch display ruggedized enterprise tablet. It's based on a TI OMAP4 processor and runs Android 2.3.4, i.e. one of the "non-tablet" versions. The ET1 was said to be available in Q4 of 2011. RuggedPCReview reported on the device here. The other notable introduction is the Panasonic Toughpad, introduced in November of 2011, but not available until the spring of 2012. The Panasonic Toughpad is a Marvell-powered device with a 10.1-inch screen and runs Android 3.2. Both devices seem to be what a lot of enterprise customers have been waiting for: more durable versions of consumer media tablets, fortified for enterprise use with beefed-up security, service and durability without sacrificing slenderness, low weight and ease-of-use.
On the handheld side, we've also come across some potentially interesting products. The first is the ADLINK TIOT2000 (see our report), a conventional resistive touch handheld with a QVGA display. What's interesting here is that ADLINK offers a visually identical version, the TIOT9000 (see here) that runs Windows CE, with the Android version using a Qualcomm 7227T processor and the Windows CE version a Marvell PXA310. Winmate just introduced its E430T, an industrial PDA with a large 4.3-inch display that uses capacitive touch. This machine uses a Texas Instruments DM3730 processor and is said to be able to run Android 2.3 or Windows Mobile 6.5. I've also seen Android listed as an alternate OS on some of Advantech's embedded modules, including the TI OMAP 3530-based PCM-C3500 Series (see here).
On the surface, it would seem to be almost a no-brainer to cash in on the great public interest in tablets/smartphones and the opportunity a new-era OS such as Android provides. But nothing is ever as easy as it seems.
For example, there's a big difference between traditional rugged tablets that usually either have very precise digitizer pens or a resistive touch screen (or often both), and iPad class devices that use capacitive touch that lets you do all that tapping and panning and pinching, but generally doesn't work in the rain or under adverse conditions. The same issue exists on the handheld side where the traditional Windows Mobile is clearly designed for use with a passive stylus and cannot easily take advantage of capacitive multi-touch. That has, however, not stopped Casio from introducing the IT-300 that has a capacitive multi-touch display, yet runs Windows Embedded Handheld 6.5 (see our report).
So it's all a bit of a mystery. The transition to new operating platforms is never easy and often traumatic, and there are good arguments for being cautious. For example, in addition to leverage, one of the big arguments for Windows CE/Windows Mobile has always been the wealth of existing software. True, but in a world of tens of thousands of often very slick and sophisticated iOS and Android apps, it's hard to believe developers wouldn't quickly come up with the appropriate versions and apps.
With tablets, the situation must be quite frustrating for manufacturers of rugged mobile devices. They undoubtedly see a great opportunity to cash in on the tablet boom, but they are to a degree caught between needing to support the existing Windows XP/Windows 7 infrastructure and deciding what to move to next. Microsoft is cleverly dangling a (for them) no-lose carrot in the form of Windows 8's Metro interface where ARM-based devices would only run Metro and have no access to "classic" Windows whereas for X86-compatible devices, Metro would just be the front end. So there are three potential success strategies: Android, Metro-based ARM devices, and X86 tablets that run Metro and classic windows. No one can support all three.
So for now, as far as rugged tablets and handhelds go, it's the best of times and it's the worst of times.
Posted by conradb212 at 04:42 PM | Comments (0)
November 02, 2011
Windows 8: a bit of fear, uncertainty and doubt
In mid-September 2011, Microsoft showcased a preview of the next release of Windows at the BUILD developer conference. After reading up on it, I wrote the below in the days following the preview, but held off putting it in the RuggedPCReview blog until I had a bit more time to let it sink in and contemplate the likely impact on rugged mobile computing manufacturers and users. My thinking hasn't changed, so below is pretty much what were my first impressions.
Essentially, Microsoft is offering a touch-optimized front end on the next version of Windows. For ARM devices, the new front end is mandatory, for X86 devices it is not. That's probably not to expose itself to charges that even on ARM devices, classic Windows just doesn't work very well.
What's a bit puzzling is that Microsoft called Windows 8 "touch-first." I have to assume that refers to the Metro interface only because having all of Windows touch-first would make most existing hardware essentially obsolete, as touch is neither available nor feasible on most desktops and notebooks. If all of Windows 8 would be touch-first, how would people take to a user interface designed for touch when they are sitting in front of a desktop?
So Microsoft is basically hedging its bets in the tablet space, just as it has before when rival platforms began getting to much attention. Witness...
In 1991, Microsoft grafted pen extensions on top of Windows 3.1 and called it Windows for Pen Computing. It was a miserable flop, but created enough FUD to stall and kill rivaling efforts (remember that even the original ThinkPad ran PenPoint and every major computer company had a pen tablet).
In 1995, Microsoft grafted the Pen Extensions onto Windows 95, but essentially left it up to hardware manufacturers to make them work and support them.
In 2001, Microsoft grafted pen functionality onto Windows XP and called it the XP Tablet PC Edition, forcing most hardware manufacturers to create products for it.
In 2009, Microsoft added a bit of touch functionality and made it available in Windows 7, proclaiming the OS -- successfully marketed as a rock solid new platform when it to most users it really looked like Vista done right -- as touch enabled.
In each case, Microsoft's effort created enough FUD to either derail efforts or at least drive OEMs to support them to some extent.
Now there'll be Windows 8 and once again Microsoft is attempting to ward off a challenge and remain relevant by integrating rival technology with just enough independent thinking to declare it its own.
So what is Microsoft doing? Think about it. Would Microsoft gamble its still commanding market position on suddenly converting everything to touch? When touch really only works on tablets? When almost all work is still done on desks sitting down? When billions use keyboards and mice? When even Apple is not suggesting touch is the be-all and end-all, and all of OSX and all Macs now work with touch only? When Microsoft just managed to convince the public that Windows 7 is new and solid? When unpleasant memories of Vista still linger? When almost everyone still remembers New Coke? When the idea of having tiles that summarize info from other apps has been tried (in WinMo) years ago? When the last thing IT wants is everyone having Facebook and Twitter built right in?
Let's be realistic here. What Microsoft is doing is nothing more than trying its Windows Everywhere approach one more time. By promising a new Windows that is so marvelous that nothing else is needed, not on tablets, not on the desktop. That hasn't worked in the past, and it will not work now. What Microsoft so far has shown is an updated version of Windows 7 with a new optional interface. The only new thing is that the interface will be mandatory on ARM-based devices. So that Microsoft won't get criticized again if the touch layer doesn't work well on tablets or just isn't enough to run Windows. This way Microsoft can always refer those who need "real" Windows to an X86 tablet and relegate or even abandon ARM devices should that not work out. If it does work out, great. If not, no big deal.
Now let's look at tablets specifically. Microsoft's primary argument for Windows on tablets is the leverage, legacy and compatibility proposition that says that corporate IT runs on Microsoft, all the software and software tools are Microsoft, developers know Microsoft, and there are trillions of Microsoft apps. Therefore, Windows based tablets will fit right in. Even if they are a little hard to operate.
Using the leverage argument, if Metro is indeed a mandatory new interface on ARM-based tablets, then out goes the legacy application argument for tablets. It'll have to be all new apps. And that transition will be as hard or harder than what Windows Mobile users encountered when it was end of the road with WinMo 6.5, and the was only the vague promise of an eventual move to a Phone 7 style system that was not backward compatible.
So then why not just stay with X86 and the option to run Windows Classic where all the software is and will be? That is going to be the big question. Also, it's been suggested that since developing for both ARM and X86 requires using the Metro UI, that means Metro will be the preferred environment. Will that mean Windows 8 users have to go back and forth between environments? Will we see "compatibility boxes" again?
There is, of course, always the chance that Microsoft will indeed be able to put forth a credible effort, just as it did with the Windows 7 follow-up to Vista. The Metro interface may just be so compelling that it can stem and turn the tide of what by its introduction may be several hundred million iPads and perhaps Android tablets. A tall order indeed.
So for now it's Microsoft generating a degree of fear, uncertainty and doubt among hardware manufacturers and corporate customers. It's wise move that was to be expected. And in time-honored Microsoft fashion, it's also a riskless bet where Plan B (Windows classic) is the safe perpetuation of the status quo.
What does it all mean to makers of mobile and rugged devices? It depends on how serious Microsoft is with the Metro UI and ARM hardware. At this point, mobile hardware either uses Windows Mobile, or Embedded Handheld whatever, or it's using Windows XP or Windows 7 on Core or Atom powered devices. It's hard to see much of a future of Atom powered hardware if ARM-based tablets and handhelds can run Metro faster with fewer resources. In fact, the only reason would be to be legacy compatible, and that is a rather major reason.
The next issue is touch. It's hard to imagine a next gen Windows not supporting a multi touch interface that uses projected capacitive technology. And that is precisely what the vertical market mobile computing industry currently says it doesn't want because capacitive touch can't handle rain, gloves, or other adverse conditions. And then there's the pen functionality for signature capture and such, or even handwriting recognition. How will pens work in a touch interface (remember, touch has never worked well in a pen interface)?
For a bit of testing, we installed Windows 8 on an older HP 2710p convertible Tablet PC. The install was easy and pretty much everything worked. From a cold start to Metro takes just under a minute. The HP tablet doesn’t have touch, but the installer recognized the pen just fine. All the swiping has to be done by pen. Clicking on the Start menu brought up Metro with its flat tiles. It all can be made to work somehow, but at this point I think the real question is whether Android can establish itself on tablets or not before Microsoft is ready with Windows 8.
Posted by conradb212 at 04:36 PM | Comments (0)
August 08, 2011
Do you have "Grandpa Boxes" in your lineup?
Unlike Gary Trudeau whose "Doonesbury" strips can be personal and mean-spirited (remember his relentless unfair mocking of the Apple Newton?), Scott Adams' "Dilbert" presents a lighthearted, humorous, yet keenly insightful commentary on the corporate and technical issues of the day.
In a recent strip (August 3, 2011), Dilbert's working on his computer when a young colleague approaches and asks, "Are you getting a lot done on the Grandpa Box?" "The what?" Dilbert asks. "The people in my generation do our work on our phones and tablets," is the response. "I also have a laptop," Dilbert objects. "I'll text the nineties and let them know," the young gun says (see the strip here)
This made me think. Is this really happening? Are we really seeing a shift from the computing tools as we know them to a new generation of devices that we didn't really think could do the serious jobs? While it seems almost unthinkable that a smartphone could replace a "real" computer, 30 years ago almost no one thought PCs could ever challenge mainframes or minicomputers, and yet PCs went on to revolutionize the world and doing things no one ever thought they could.
It also made me think of my own changing pattern of using computers. I use my own smartphone and tablet more and more, and my laptop less and less. I described the syndrome in a serious of lengthy blog posts entitled "iPad on the Road". On my own latest intercontinental business trip, I didn't take along a laptop at all, just my smartphone and tablet.
I also thought of a period in my life about three years ago where texting was my preferred means of communication, and how immersed in it I became. I got to a point where the shortcuts on the tiny keypad of my phone and its T9 predictive text entry became second nature and I could bang out messages with hardly looking at the keypad at all. I remember thinking that hundreds of millions of people, and perhaps billions, text every day. To them, T9 and similar text entry is second nature. And yet, makers of rugged tablet computers hardly ever include any of those text entry methods. I even suggested it to some, but there never was follow-up.
Can phones and tablets really do the job of computers as we know them? And is the young generation really doing its work on phones and tablets? I can see it to some extent as I am using Apple's Pages wordprocessor on my iPad, and also FTP, SSL, blog and remote login programs. And that's on top of what media tablets do best, like browsing, email, entertainment, research, etc. And on my most recent trip, Skype on my tablet actually replaced even my phone.
Does all of that make conventional computers "Grandpa Boxes"? The way I see it now, yes and no. Just like PCs replaced some of the conventional computing of the day and added a huge amount of new and previously unimaginable ways of using computers in everyday life, smartphones and tablets will replace some of the things we're now doing on desktops and notebooks, and add a huge amount of new functionality that we never really thought of.
This means we may be at the threshold of a new era with both challenges and opportunities. The challenge will be to figure out what all will inevitably be replaced by these emerging computing platforms. The opportunity will be to take advantage of the new platforms.
For the mobile rugged computing industry this means thinking long and hard which of their products are "Grandpa Boxes" and which continue to fill a real, rational need. And also what part of the smartphone and media tablet revolution to embrace and employ for their own purposes.
So far, the industry has been timid. The are a few ruggedized smartphones and a couple of "new style" tablets, but no one's really much ventured past the cozy confines of the Wintel world. And the new realm of apps has not yet been discovered by the verticals. What this means is that a giant opportunity remains unexplored, and there's also a danger of simply missing the boat by waiting too long, with new players coming in and taking over.
That won't necessarily happen as there's much expertise in this industry, but what if suddenly there are apps that can handle business processes on inexpensive yet durable smartphones and tablets the way hundreds of millions already use their smartphones and tablets?
Do you have Grandpa Boxes in your lineup? If so, does that make sense, or is it time to move on?
Posted by conradb212 at 04:43 PM | Comments (0)
June 29, 2011
"The Cloud"
It's fashionable these days to say that something's "in the cloud." The cloud is in. Everyone's moving stuff to the cloud.
Which is really annoying.
"The Cloud," of course, isn't a cloud at all. In fact, it couldn't be farther from a cloud. It's the same old server farms somewhere in a warehouse. That's all. So why the sudden fixation with "the cloud"? Probably because centralized storage and applications can be huge business and because it presents an opportunity to regain control over users and their data, control that has largely been lost ever since the PC revolution took it away from centralized mainframes in the 1980s.
But isn't it really great not to have to worry about where stuff is stored? And that it'll all be there for you when you need it, wherever that may be? In theory, yes. In practice, not so much. Because it may, or may not be there.
I learned that lesson yet again when my Amazon account somehow got compromised a little while ago. For all practical purposes, Amazon is in "the cloud" as far as their customers are concerned. Customer data is there, wish lists, old transactions, and all the archived Kindle books. So when Amazon suddenly didn't accept my password anymore I tried to reset it three times, exhausting in the process the passwords I can easily remember.
A call to Amazon yielded that the account had indeed been compromised, and I was guided through setting it up again. I wasn't told how and why the hacking might have happened, and moving my data was a manual process that had to be done by Amazon. But even Amazon, stunningly, was unable to move my Kindle book library. Instead, they said they'd send me a gift card so that I could purchase the books again. The card eventually arrived.
Then I found that my Amazon affiliates account was also linked to my main Amazon account, and also no longer worked. Amazon once again changed my password and gave me instructions on how to regain access.
Bottom line: if even Amazon (or Sony or the government, for that matter) cannot guarantee that your data is safe, or explain what happened when it's compromised, why should I trust "the cloud"? Companies come and go, and some who are now presenting "cloud" services will undoubtedly soon be gone. Others will, in the software industry's inimitable fashion, act as if their service was the only one that matters and make users jump through hoops. And it'll all add to the rapidly growing number of logins and setups and passwords that we are pretty much forced to entrust our lives and financials with.
While experiences like what happened to my Amazon account are simply annoying and worrysome, what happens if and when it'll all come crashing down? Or if you wake up one day with amnesia, or the cheat sheet with all your access data is lost. The cloud -- poof! -- will be gone, and with it all of our data. That alone is a darn good argument for local storage and backups. Having one's head in the cloud will almost inevitably turn out to be a bad thing.
Posted by conradb212 at 06:50 PM | Comments (0)
May 24, 2011
Another conversation with Paul Moore, Fujitsu's Senior Director of Product Development
I don't often do phone interviews with product managers or PR people when a new product is announced. That's because, for the most part, whatever they can tell me I already know from the press materials. And what I really want to know they usually can't tell me because PR folks, by and large, need to stick to a script and company line. Which means I might as well save the time of a PR call to examine things myself, Google this and that, and then form my own opinion.
That said, there are industry people I enjoy talking to on the phone. Paul Moore, Senior Director of Product Development at Fujitsu is one of them. Conversations with Paul are always value-added because he not only knows his stuff, but he also has opinions, answers questions, and does not shy away from a good debate over an issue. Like all professionals in his position, Paul must present and defend the party line, but with him you always get a clear and definite position and explanation, and I respect and appreciate that. I may not always agree, and at times it must be hard for someone in his position to argue a point that seems, from my perspective, rather clear. But that's what a good PR person does, and Paul is among the best.
The occasion of our conversation was the availability of Fujitsu's new Stylistic Q550 tablet, a "business class tablet" first introduced back in February (see my preview). The Q550 represents Fujitsu's initial effort to grab a slice of the tablet market popularized by the iPad, and expected to grow almost exponentially. So far that's turned out to be much more difficult than anyone expected, as Apple's product and pricing are very good, main contender Android just doesn't seem quite ready yet, and Microsoft doesn't have anything specifically for tablets.
The overall situation is odd. Many millions love the iPad and its effortless elegance, but for certain markets the iPad is lacking. It's not particularly rugged. It's an Apple product in a still largely Windows world. And there's no pen for situations where a pen is needed (signatures, etc.).
So Fujitsu comes out with the Stylistic Q550 with a nice 10.1-inch screen, and running regular Windows 7 on a 1.5GHz Atom Z670 processor, one of the newest ones. It has multi-touch like the iPad, but also a pen, thanks to N-trig's DuoSense technology. It also has an SD card slot, a Smart Card slot, a fingerprint reader, higher resolution than the iPad (1280 x 800), a brighter backlight, outdoor viewability, and optional Gobi 3000. And it starts at just US$729, which isn't much for a business class machine.
Paul starts the conversation with reminding that Fujitsu has some 20 years' worth of experience in the tablet market (true, they are the pioneers). That taught them a thing or two. Like that removable batteries are a must; business can't send in product just to replace a bad battery. Then there's all the security stuff corporations need, like biometrics, the TPM module, bitlocker encryption, and compatibility with all the other gear companies already have. And there's also an HDMI port for presentations, a handstrap, dual cams, the Gobi 3000 module so you can use AT&T, Verizon or Sprint, or whatever you want. Business needs all that.
And that is why when Fujitsu created a next-gen tablet for commercial markets, they based it on Windows 7. That was just a given. "For us, this is a market expander," Paul said, "not just another product."
That makes sense, even though the market researchers at IHS iSuppli just predicted that iPad-style media tablets will outsell PC tablets by a factor of 10 to 1 through the next four years or so (see here). Paul doesn't debate that point. "Let's face it, Apple owns consumer," he says, "We've always been vertical. We concentrate on usability, screens, ports, security, compatibility, ..." and he adds a half dozen more items and features that separate glitzy consumer electronics from the tool-for-the-job professional stuff.
Why not Android then? There's allure, and Fujitsu is rumored to introduce a smaller Android-based tablet. Paul quickly cuts to the core of that issue: "No one likes to pay for an OS," he says, and that's certainly an Android attraction. "But Android is basically a phone OS. There are security challenges, different marketplaces, and if all my software is Windows-based, do I really want an Android device?" Good points there, and especially when a business uses custom software. And as for the iPad, it's a "want" device, Paul says. Theirs is a "need" device. All net on that one.
Then I am pressing on an issue that I consider very relevant. While I have serious doubts that Windows, as is, is well suited for tablets, the compatibility argument is valid. I think Microsoft's leverage-across-all-platforms mantra is not as strong as it once was, but for now it still stands. However, if you make a business class machine, it really should be considerably tougher than a media tablet. Yet, the Q550 is listed with a rather narrow 41 to 95 degree operating temperature range and nothing more. No drop spec, no sealing spec against dust and water, no altitude or humidity specs, nada. Why? Especially when Motion introduced the CL900 which does offer a decent degree of ruggedness.
Paul says their tablet does not compete in the same class as Motion's. The Motion tablet is heavier and more expensive and really more in the class of an Xplore tablet or such. I cannot agree here. While the Q550 is indeed a bit lighter and less expensive than the Motion tablet, both are essentially Windows-based business class media tablets starting at under US$1,000 whereas fully rugged hardware like the Xplore tablets weigh and cost a whole lot more. I definitely believe commercial markets would like to see a degree of ruggedness, but Paul won't concede the point. Besides, they do have protective cases and such. And Paul's argument that Fujitsu has a long record of building tablets that hold up well is most definitely valid. Paul also pointed out that the Q55 is indeed MIL-STD-810G tested, meeting nine military standard tests for various demanding environmental conditions including transit drop, dust, functional shock and high temperature. I hope they soon add this to the specs.
Now the conversation moves beyond the new tablet. I ask Paul why Fujitsu, the pioneer in tablets, appears to have discontinued their larger Stylistic slates, a storied line of tablets that went back, uninterrupted, a good 15 years or so. Well, they did stop the last of that line, the Stylistic ST6012, over a year ago because everyone seemed to be transitioning to convertibles, and Fujitsu has many years' worth of experience in that product category, too.
Why the switch? "Convertibles are less expensive," Moore explained. It's simple physics: having the LCD in one case and the rest of the electronics in another means less complexity, fewer thermal issues, and thus less expensive components. So convertibles turned out to be less expensive, but more powerful and more reliable. Years ago, Fujitsu sold more tablets than convertibles, then the ratio switched. Good information and reasoning. I still think that Microsoft is as much at fault as physics, but in this instance the marketplace spoke, and Fujitsu followed.
Then I get on a high horse on cameras. The Q550 tablet does have two of them, a front-facing VGA webcam, and a rear-facing 1.4mp documentation camera. I haven't tried out the Q550's cameras yet, and I have no problem with a VGA webcam. But a 1.3 megapixel documentation camera is meager in an era where digital cameras with 14-megapixel sensors and 1080p HD video can be had at Walmart for less than a hundred bucks. Paul says he's had that discussion with his engineers, so no real argument there, other than that true digital camera guts can't easily be built into a slender tablet. I think they can.
I've been on the phone with Paul Moore for almost an hour and it's time to let him go so he can get ready for his next call. I had a lot of fun. I learned things, I got some good information. And I hung up with the feeling that I had talked to someone who really likes his work and the products he represents. That makes all the difference.
Thanks, Paul. And thanks, Wendy Grubow, for always keeping us informed about Fujitsu's latest.
Posted by conradb212 at 12:11 AM | Comments (0)
May 09, 2011
The problem with benchmarks
When we recently used our standard benchmark suite to test the performance of a new rugged computer, we thought it'd be just another entry into the RuggedPCReview.com benchmark performance database that we've been compiling over the past several years. We always run benchmarks on all Windows-based machines that come to our lab, and here's why:
1. Benchmarks are a good way to see where a machine fits into the overall performance spectrum. The benchmark bottomline is usually a pretty good indicator of overall performance.
2. Benchmarks show the performance of individual subsystems; that's a good indicator for the strengths and compromises in a design.
3) Benchmarks show how well a company took advantage of a particular processor, and how well they optimized the performance of all the subsystems.
That said, benchmarks are not the be-all, end-all of performance testing. Over the years we've been running benchmarks, we often found puzzling inconsistencies that seemed hard to explain. We began using multiple benchmark suites for sort of a "checks and balances" system. That often helped in pin-pointing test areas where a particular benchmark simply didn't work well.
There is a phrase that says there are three kinds of lies, those being "lies, damn lies, and statistics." It supposedly goes back to a 19th century politician. At times one might be tempted to craft a similar phrase about benchmarks, but that would be unfair to the significant challenge of creating and properly using benchmarks.
It is, in fact, almost impossible to create benchmarks that fairly and accurately measure performance across processor architectures, operating systems, different memory and storage technologies, and even different software algorithms. For that reason, when we list benchmark results in our full product reviews, I always add an explanation outlining the various benchmark caveats.
Does that mean benchmarks are useless? It doesn't. Benchmarks are a good tool to determine relative performance. Even if subsystem benchmarks look a bit suspect, the bottomline benchmark number of most comprehensive suites generally provides a good indicator of overall performance. And that's why we run benchmarks whenever we can, and why we publish them as well.
Now in the instance that causes me to write this blog entry, we ran benchmarks and then, as a courtesy, ran them by the manufacturer. Most of the time, the industry's benchmarks and ours are very close, but this time they were not. Theirs were much higher, both for CPU and storage. We ran ours again, and the results were pretty much the same as the first time we ran them.
The manufacturer then sent us their numbers, and they were indeed different, and I quickly saw why. Our test machine used its two solid state disks as two separate disks whereas I was pretty sure the manufacturer had theirs configured to run RAID 0, i.e. striping, which resulted in twice the disk subsystem performance (the CPU figures were the same). A second set of numbers was from a machine that had 64-bit Windows 7 installed, whereas our test machine had 32-bit Windows 7, which for compatibility reasons is still being used by most machines that come through the lab.
The manufacturer then emailed back and said they'd overnight the two machines they had used for testing, including the benchmark software they had used (same as ours, Passmark 6.1). They arrived via Fedex and we ran the benchmarks, and they confirmed the manufacturer's results, with much higher numbers than ours. And yes, they had the two SSDs in a RAID 0 configuration. Just to double-check, we installed the benchmark software from our own disk, and on the 32-bit machine confirmed their result. Then we ran our benchmark software on the 64-bit Windows machine, and... our numbers were pretty much the same as those of the machine running 32-bit Windows.
Well, turns out there is a version of Passmark 6.1 for 32-bit Windows and one for 64-bit Windows. The 64-bit version shows much higher CPU performance numbers, and thus higher overall performance.
Next, we installed our second benchmark suite, CrystalMark. CrystalMark pretty much ignored the RAID configuration and showed disk results no higher than the ones we had found on our initial non-RAID machine. CrystalMark also showed pretty much the same CPU numbers for both the 32-bit and the 64-bit versions of Windows.
Go figure.
This put us in a bit of a spot because we had planned on showing how the tested machine compared to its competition. We really couldn't do that now as it would have meant comparing apples and oranges, or in this case results obtained with two different versions of our benchmark software.
There was an additional twist in that the tested machine had a newer processor than some of the comparison machines that scored almost as high or higher in some CPU benchmarks. The manufacturer felt this went against common sense, and backed up the conjecture with several additional benchmarks supplied by the maker of the chips. I have seen older systems outperform newer ones in certain benchmarks before, so I think it's quite possible that older technology can be as quick or quicker in some benchmarks, though the sum-total bottom line almost always favors newer systems (as it did here).
The implications of all this are that our benchmark suites seem to properly measure performance across Windows XP, Vista and 7, but apparently things break down when it comes to 64-bit Windows. And the vast discrepancy between the two benchmark suites in dealing with RAID is also alarming.
It was good being able to use the same exact benchmark software to objectively measure hundreds of machines, but I am now rethinking our benchmarking approach. I greatly value consistency and comparability of results, and the goal remains arriving at results that give a good idea of overall perceived performance, but we can't have discrepancies like what I witnessed.
Posted by conradb212 at 08:47 PM | Comments (0)
May 06, 2011
Conversation with Ambarella's Chris Day about the state of still/video imaging in mobile computing devices
In a recent blog entry I wrote about the generally low quality of cameras built into rugged mobile computers compared to the very rapidly advancing state-of-the-art in miniaturized imaging technology. It doesn't seem to make sense that high quality, costly tools for important jobs should be saddled with imaging hardware that ranges from only marginally acceptable to quite useless. Still and video cameras are now in tens of millions of smartphones and many of them now can take very passable high res still pictures as well as excellent video. I would expect no less from vertical market mobile computing hardware.
Why is that important?
Because the ability to visually document work, problems, situations or details is increasingly becoming part of the job, a part that can dramatically enhance productivity, timeliness and precision, as well as enable quick problem solving by consulting with home offices, etc., and it also helps create documentation trails. Add technologies such as geo-tagging and mapping, and the presence of high quality hybrid imaging functionality has an obvious and direct impact on return on investment as well as total cost of ownership. However, that only applies if the computer's still and video capturing capabilities are at the same high quality and performance level as the computer itself.
Over the past several months I have asked several of my contacts in the mobile computing world why the cameras aren't any better, especially since many of them highlight those cameras as productivity-enhancing new features. Which they can be, but generally are not, or not yet. The cameras are slow, produce unacceptable pictures (low resolution, artifacts, color, compression, sharpness, large speed delays, interface), and video is generally almost useless (very low resolution, very low frame rate, etc.). I did not receive any compelling answers, just tacit agreement and somewhat vague references to space and cost considerations.
So I decided to seek opinions from people at the forefront of today's miniaturized image processing solutions and get their side of the story. Molly McCarthy of Valley PR was kind enough to arrange a call with Chris Day, who is Vice President, Marketing and Business Development at Ambarella and has one of those very cool British accents.
Why did I seek out Ambarella? Because when we took apart a video scuba diving mask I had been testing, I found Ambarella chips inside. The product was the Liquid Image Scuba Series HD mask that has a high definition still/video camera built right into the mask. It can shoot 5-megapixel still pictures and also 720p HD video (see our review). The mask including the camera costs less than US$250 and it records on a microSD card. We also reviewed another tiny sports camera that includes Ambarella technology (the ContourHD), and that one can do full 1080p HD video.
What is Ambarella? It is a Silicon Valley company that was formed in 2004 to be a technology leader in low power, high definition video compression and image processing semiconductors. Chris explained that their main thrust is H.264 video compression, a technology that generates very good video at file sizes much smaller than conventional formats. Their largest market is what's called consumer hybrid cameras, the rapidly expanding segment of small cameras that can do both high quality, high resolution still images as well as superb high definition video. Ambarella is probably the leader in that area, and also the first to truly merge high-res video and still imaging.
Ambarella's hottest market right now is sports cameras, the kind that generate incredible HD video of skiing, skydiving, car racing, and all sorts of extreme sports (including, of course, scuba diving). They also do cameras for security and surveillance where the days of the grainy b&w low-res video often shown in "the world's dumbest criminals" type of TV shows is rapidly coming to an end. Ambarella also supplies other markets that rely on high compression but also high quality in their sophisticated imaging and forecasting systems.
About 400 people work for Ambarella these days, 100 of them at the Silicon Valley headquarters. For the most part, Ambarella makes chips, but they are also getting closer to providing full products, and already offer hardware/software development platforms.
I told Chris of my puzzlement over the primitive state of cameras built into most current mobile computers, especially considering that the professionals using those expensive high-quality computers could definitely use reliable, high-res cameras built into their equipment. Chris said that Ambarella did have discussions with several notebook manufacturers three to four years ago, but nothing ever came of it, primarily for cost reasons.
Now it must be understood that a good part of Ambarella's value-added consists of the chips that do very fast, very good video compression, and general purposes processors can do some of that, so perhaps consumer notebook makers simply didn't see the need for the extra speed and quality when most notebook users don't ask for more than basic webcam functionality.
Notebooks are one thing, of course, and tablets and smartphones another. Also to be considered is the fact that there are really two types of cameras used: vidcams for video conferences (increasingly referred to as "front-facing" cameras), and the much higher resolution documentation cameras (generally called "rear-facing") used like regular digital cameras. Most better smartphones and tablets now have two cameras, one for each purpose.
To that extent, Ambarella created their iOne smart camera solution that brings full HD camera and multimedia capabilities to Android-based devices. The iOne's SoC (System on Chip) supports live video streaming, WiFi upload of video clips, and full HD telepresence applications. It also has multi-format video decoding for playback of Internet-based video content up to 1080p60 resolution (i.e. better than HD TV). Chris felt that sooner or later one of the media tablet makers would truly differentiate itself with a superior built-in camera.
Ambarella also offers full development platforms for digital video/still imaging that contain the necessary tools, software, hardware and documentation to develop a hybrid DV/DSC camera functionality (see Ambarella consumer hybrid camera solutions here).
The bottom line, Chris Day said, is that "it is possible to have a mobile computing device that is also a world-class camera." We're just not seeing them yet. I am convinced that the first professional mobile computing product that offers the still/video recording capability of an inexpensive consumer camera will have a definite strategic and marketing advantage.
But what about the size and cost? As is, there are any number of imaging modules for those handy smartphones that are getting better all the time. They are tiny and inexpensive and light years ahead of what we now see in actual vertical market mobile handhelds and tablets.
A step up are the imaging modules that go into standard digital cameras. Those are larger and more complex, but judging by the tiny size of today's consumer point & shoot cameras that often offer 14 megapixel and 1080p video, those electronics should also easily fit into many mobile computing devices. They cost more, of course, but given the fact that many consumer cameras are now under US$100, it should be possible. Consider one product that uses Ambarella technology, the Sony Bloggie Touch. It can do 12.8mp stills, 1080p video, has 8GB of memory and a 3-inch touch LCD, yet it's hardly thicker than half an inch and costs under US$150. The guts of this in a rugged tablet or handheld would make an extremely attractive combination.
So the experts have spoken. It's doable. And it wouldn't even cost that much.
Video/imaging integrated into cellphones has changed the world. A lot of reporting now originates from smartphones before CNN ever gets there. And there's already talk that smartphones may essentially replace the conventional low-end camera market. The technology is there.
State-of-the-art DV/DSC Video/imaging could bring great value-added to rugged mobile computing hardware. Being able to document work, situations, conditions can be invaluable and truly open many new possibilities to get jobs done better and faster. But the pictures must be good, and users must be able to rely on the camera. Current camera modules cannot do that. HD video, likewise, could change everything. And it is truly lightyears ahead of the slow, grainy QVGA and VGA videos that most current computer cameras are limited to.
Posted by conradb212 at 02:16 AM | Comments (0)
April 26, 2011
Is the race for tablet supremacy already over? Many developers think so.
Who could forget Microsoft CEO Steve Ballmer stomping around the stage and yelling "developers, developers, developers!" at conferences in the mid-2000s (see Balmer's developers on YouTube)? Well, according to the Appcelerator/IDC Mobile Developer Report, April 2011, the developers have spoken and the news isn't at all good for Microsoft, and not even that good for Android.
What Appcelerator and IDC did was survey a total of 2,760 Appcelerator developers on their perceptions regarding mobile OS platforms, feature priorities and development plans. The survey essentially showed that while Android smartphones have passed the iPhone in terms of sales and market share, developer interest in both Android smartphone and tablet apps has stalled and reversed, with both being behind interest in iPhone and iPad development. According to the report, this is due to "an increase in developer frustration with Android. Nearly two-thirds (63%) said device fragmentation in Android poses the biggest risk to Android, followed by weak initial traction in tablets (30%) and multiple Android app stores (28%)."
I think that's worth a lot of thought. Despite frustration with Microsoft, Apple's market share in computers was in the low single digits for many years and not even the Vista debacle and Apple's great momentum in iPhones and such managed to lift the Mac OS to more than 10% or so (in Switzerland it's highest, with 17.6% according to StatCounter Global Stats, Feb. 2011). Yet, the situation is completely different with media tablets where the Apple iPad continues to be virtually unchallenged a year after its initial release. Apple still has a commanding market share. In 2010, it was 83.9% according to Gartner, which predicts that Apple will still hold an almost 50% share in 2015, still beating Android by several percentage points.
Such market dominance of a single company is almost unheard of, and certainly not in a market that has a good percentage of customers who are against the company on principle, as is the case with Apple. Then again, there's precedent: No one else managed to come close to Apple in MP3 players either. Even though MP3 players can be considered commodities and hardly cutting edge hardware, the iPod continues to reign supreme with a ridiculously commanding market share whereas Microsoft got absolutely nowhere with its Zune.
But can this happen again with tablets? On the surface it seems impossible. Hardware is a commodity, and there are certainly more than enough critics of Apple's very controlled approach to the whole development and sales process. But here we are, a year later and there just isn't anything else out there to challenge Apple. Why is that?
There are several reasons. First, Apple not only created a great product with superior battery life (a huge factor), but it also really aced the pricing. After having been known as a premium-price player for almost all of its history, the iPad is pretty much the low price leader. Sure, you can pick up an Android tablet on eBay for a hundred bucks, but those tablets are so poorly made and of so little use that they have actually hurt the Android cause rather than helped it. And like it or not, but the Apple app store simply guarantees a good user experience. Knowing that there won't be inappropriate content, viruses, frauds and cons is invaluable. And having so many more good apps than anyone else is invaluable as well. As is having one source, and not having to figure out what store to have to go to.
But back to pricing: Motorola and others learned quickly that pricing any media tablet higher than the iPad was simply out of the question. But pricing it lower is also pretty much out of the question if there is to be any profit potential at all. Remember that unlike Apple, any other hardware vendor does not have the built-in income from their own dominant app store.
So what can the rest of the industry do? Make better tablets, for one thing. As is, the surveys says that "while 71% of developers are very interested in Android as a tablet OS, only 52% are very interested in one of the leading Android tablet devices today." No surprise here; everyone else has essentially been copying Apple's look and features: Capacitive multi-touch? Check. Slender, glossy, black slate? Check. Nice icons, zooming, pinching, panning, etc.? Check. 3G? Check. Long battery life? Check (mostly). Simply beating Apple in a spec here or there won't make a difference; that's like Hyundai claiming they beat Mercedes Benz or BMW in this stat or that.
I am fairly sure Android will be doing well on tablets anyway, but as of now, the issues the platform faces are very real. According to the Appcelerator/IDC survey, by far the biggest concern is Android's fragmentation. Only 22% of the polled developers feel that the problem is that iOS is simply better, but almost two third cite fragmentation. Too many tablets, too many versions of Android, too much needed customization. In that sense, it's a bit like the difference between developing for a game console where the hardware and software are constant (iPad), and developing for the PC where there are a million processor/OS/BIOS/storage/display permutations (Android tablets).
But what of the Microsoft factor? Microsoft simply has got to know that a leading presence in mobile is mandatory if the company is to remain relevant as it's historically been relevant (i.e. being #1 in every market it enters). But well into year 2 of the tablet era, Microsoft remains in the same deer-caught-in- aheadlight gridlock over what to do. The issue is always the same: how to tie a non-PC platform into the PC-based Windows platform. Windows CE/Windows Mobile never really succeeded the way it could have because Microsoft intentionally dumbed down those platforms, fearing they might compete with the almighty Windows proper. In tablets, that attitude just won't do. Anything that looks like it's really just an adapted version of mouse Windows is not going to work. Not now, not ever. If Microsoft does not get over that mental block, Microsoft will not be a factor in tablets.
As is, the polled developers already feel, by roughly a 2/3 majority, that no one can catch up to Apple or Android. The developers-developers-developers have spoken here, and so Microsoft finds itself in the odd position of having to hope that a hardware partner will pull a rabbit out of the hat. That has never worked too well for them in the past, with the sole exception of the original IBM PC deal. And even that meager assessment by the developers is probably based on the respectable early showing of Windows Phone 7. Microsoft's still amorphous tablet effort may be an even longer shot.
Then there's the next issue. Are we perhaps entering an era where people abandon the web as we know it and simply turn to apps? It seems unthinkable and the web certainly won't go away any time soon, but let's face it, the web has become a big pain in many respects. Websites are jam-packed full of ads and commercial messages. More websites than not are simply nearly content-free decoys to lure AdSense and other ad click traffic. There's danger waiting everywhere. Often, the web today feels like running the gauntlet in a seedy neighborhood full of panhandlers and worse.
Now compare that with the structure and safety of apps. They do exactly what you want them to do. They've been tested and certified. They are clean. And you are in command. That's why a growing number of companies now offer their own apps in addition to their websites. Yes, it's a bit ironic that we may all return to the gated communities that we had in the past (remember AOL and CompuServe?), but that's the way things seem to go. Already, developers interested in building apps outnumber those interested in the mobile web by 5:1.
Does that mean the race is run? Not at all. Momentum can change very quickly. While it's unlikely that Apple or Android-based tablets will crash and burn, you never know if Microsoft or perhaps even HP with the WebOS will come out with something so awesome that the momentum shifts. Decades ago IBM found that they could not profitably compete in the very PC market they had created. Netscape was defeated by Internet Explorer, which initially had looked like a woefully inadequate competitor. Unbeatable Palm lost its mojo and vanished. It can all happen.
As is, from the vantage point of a product reviewer and publisher, I am surprised by a number of things.
First, I wonder why everyone simply copies Apple instead of taking advantage of Apple's weak spots. Yes, the almighty iPad has some weak sides, and none worse than its ridiculously glossy, ridiculously smudge-prone display. Any major tablet vendor who comes out with a product that does not turn into a mirror outdoors has an instant, massive advantage and selling point.
Then there's the vaunted leverage. "Leverage" has been Microsoft's main argument for decades, and it goes something like this: since 90% of all computers use WIndows and everyone knows how to use Windows and there are so many programmers who know Windows development tools and languages it only makes sense to "leverage" that investment into other platforms. That was always the argument for Windows CE/Windows Mobile, and in the vertical markets, which is still almost 100% Windows Mobile, it worked. Now Google doesn't have any leverage, and Apple doesn't have much. In fact, it's amazing that Apple managed to build so much around arguably its weakest point, iTunes.
Point is, if Microsoft came out with some way to truly leverage its Windows position into tablets and smartphones, things could change in a hurry. It's not clear how that could happen, but there simply has got to be a compelling way to truly extend the commanding position Microsoft has on the desktop (and on the lap) to tablets and smartphones. And no matter how positively surprised I was with Windows Phone 7, we're not talking just a Zune interface and automatic updates from Facebook and Twitter.
And where does that leave HP and RIM? HP recently made noises about offering WebOS on a whole range of devices. The HP TouchPad will run WebOS, WebOS has had mostly good reviews when Palm introduced it for its smartphones a couple of years ago, and HP certainly has deep enough pockets to make an impact. Palm/HP never sent us a Palm Pre or Pixi for review and I wasn't about to sign up for a 2-year telco contract just to review a Pre in detail, but from what I can tell, WebOS excels at something that is just a pain on the iPad--multitasking. The lack of useful multitasking is the one thing that keeps me from using my iPad for more than I already use it for, and the sole reason why I still take my MacBook Pro on business trips.
RIM, they have more of a problem. For RIM, the question really is whether lightening can strike twice. RIM rose to prominence based on one single concept, that of providing secure, totally spam-free email in a pager-sized device. That worked for many years, but RIM struggled with adding some pizzazz to their BlackBerry devices, and going it alone on tablets seems undoable. In the Appcelerator/IDC survey, developers were somewhat excited over RIM's announcement that their PlayBook tablet would support Android apps. That's really no more exciting than Apple's claim that you can run Windows software on a Mac back when no one wanted a Mac. That said, it's almost impossible to figure out what does and does not make business sense, and so we may see some seemingly weird niche products.
As far as the situation at hand goes, the developers-developers-developers have spoken. For now. Developers go where the money is, and even massive incentives go only so far against the lure of a successful app store and tens of millions of tablets sold. An awful lot is at stake here and it's a war, one that seems pretty clear right now (Apple strong, Android gaining), but also one where things can still change in a hurry.
Posted by conradb212 at 09:03 PM | Comments (0)
April 22, 2011
Microsoft....
So I'm getting to the next machine in the review queue, charge it, then start it up, just to get nagged by Windows to activate the OS. Would I like to do that online, right now? Huh? Huh? I didn't think that was going to be possible since the machine didn't know the password to my WiFi network yet. But Windows wanted to try anyway and so I let it. Of course, it didn't get anywhere.
So then I am in Windows 7, but there's this nasty message at the bottom right that says, "This copy of Windows is not genuine." Well, that's bad news as the machine is a prototype from a well-respected rugged computing manufacturer.
I let Windows get access to my WiFi and tried the activation again. No go. I get a ominous message that says "You may be a victim of software counterfeiting." Oh, oh. So I accepted the option to "Go online and resolve now."
Well, Windows then said that "Windows validation detected and repaired an activation exploit (used to prevent Windows Vista built-in licensing from operating properly)" and that I had to activate Windows in order to "complete the repair process and be able to use the full functionality of Windows Vista."
Dang, and there I thought I was on Windows 7 on this brand-spanking new machine.
Windows offered: "Not to worry, we can help you with that."
The help consisted of offering me to buy genuine Windows, the professional version for just US$149.
Now, first, I wasn't on Windows Vista. Second, I didn't have a non-genuine version of Windows. And third, I most certainly wasn't going to pay $149 to upgrade my brand-new Windows 7 to Windows 7.
So I rebooted, and then rebooted again. Now Windows decided that my software was genuine and just wanted to activate it. And this time it worked.
Go figure. And go figure how Microsoft can be in business.
Posted by conradb212 at 03:13 AM | Comments (0)
March 29, 2011
Why are cameras in mobile computers not any better?
When I founded the original Digital Camera Magazine in 1997, almost no one thought that digital photography would ever seriously challenge film. At best, digital cameras were thought to become novelties or peripherals for computers. Yet, just a decade later, digital imaging had surpassed film and, in one of the quickest major technology upheavals, quickly made film irrelevant. As a result, digital cameras, which initially had carried a steep price premium, became more and more affordable. Today you can get a very good and incredibly compact 14-megapixel camera for less than US$100. In essence, digital imaging technology has become commoditized.
Which makes one wonder wonder why cameras integrated into mobile computing equipment aren't any better.
It's sad but true: cameras built into mobile computers are simply not very good. Some are getting better, but virtually none are within a lightyear of even the most basic dedicated digital camera. And, worse for those why rely on top quality tools for the job, cameras in consumer products such as smartphones and media tablets are generally much better than what is used in vertical market equipment. That is hard to explain.
Why is it important to have a good camera in a mobile computer? Because mobile computers are expensive tools for important jobs. Image capture is quickly becoming a must-have feature in the field. Field workers must document all sorts of things out there, like accidents, conditions, extraordinary events, repair status, etc., etc. And those images must be good enough to be of value.
As is, most cameras integrated into mobile computers cannot do that. The cameras are low res (hardly ever more than 3-megapixel), slow (often unacceptably slow), basic (few come close to the features even the cheapest dedicated camera has), and thus simply cannot do the job they're supposed to do. There are probably all sorts of explanations as to why that is, but I just can't buy them. If a cheap, tiny consumer camera can take award-winning pictures, the guts of such a camera can and should easily fit into a much larger mobile computer. Why this isn't happening is beyond me, but it just isn't.
This stunning lack of cross-fertilization between two major technologies actually goes both ways. Cameras have progressed immeasurably over the past decade, yet to this day, digital cameras come with the same tiny 30MB or so of internal memory they always have. You can buy a generic MP3 player with 8, 16, 32 or even 64GB of storage for a few bucks, but even the most advanced consumer digicams have essentially no internal storage. Which is always a REAL pain when your card gets full or you forget to put one in. And let's not even talk about compatibility. In the camera world, every company has their own standard and almost nothing is ever compatible.
That really needs to change. Customers who pay $2,000 or more for a rugged mobile computer should be able to take superb pictures with it, and shoot HD video, just as you can with a little $100 camera. There is simply no excuse, none, to put sluggish, insufficient imaging technology into expensive computer equipment. It cannot be a cost issue either; missing ONE important shot because a field computer's camera is so unwieldy and incapable can cost more than the entire device.
So let's get with it, mobile computing and camera industries! Camera guys: You need some real storage in your product, and no, going from 30 to 100MB won't do. And give some thought about compatibility. Computer guys: Do demand and insist that the camera guts inside your wonderfully competent mobile computing gear is not an embarrassment. It should work at least as well as that brand name $79 camera you can pick up at Walmart. And that includes good video and a real flash!
So there.
Posted by conradb212 at 06:21 PM | Comments (0)
February 09, 2011
How we get news
A big part of the work here at RuggedPCReview.com is getting and spreading the news on what's going on in the rugged and mobile computing world. How do we do that? And how can manufacturers help get the news out?
In the past, it was pretty simple. We went to trade shows to see what all was new, loaded up on glossy brochures, attended press conferences, and left behind a bushel of business cards so we'd be in the rolodex of everyone who mattered in the rugged computing industry. That pretty much ensured a steady supply of news via mailed press kits and such, plenty enough to fill a print magazine every other month back in the day when we published Pen Computing Magazine. For a while after that era, it was a hybrid thing, with part of the news coming the old-fashioned way, and part gleaned from websites.
It's all changed now. We still go to the occasional trade show, and they are always fun and helpful. And you get to actually see the people there. But shows are also expensive and a time waster, what with all the traveling, cabs, airports, hotels, waiting in line, and then the rush at the show itself. So for the most part, trade shows are a (bitter)sweet memory now.
Today, news comes from numerous sources, through numerous channels, and I get it all sitting in front of the big display of my iMac27 with dozens of windows open. That, for me, is news central, and here's where it all comes from:
BusinessWire PressPass -- a daily email with headline news on the topics I subscribe to. The cool thing is that they show the company logo next to the headline. That makes it easy to very rapidly scroll down the (looong) email and stop when my eye catches a familiar logo. Seems like a little thing, but in this day and age of massive information overflow, we need all the filters and help we can get.
PR Newswire for Journalists -- these are individual emails that include a paragraph that describes the news, and also links directly to a full press release. These are quite useful.
Marketwire Newsletter -- another daily email with items of interest for me, but this one is all text, and the headline is accompanied by paragraph. That increases the chance that I can search for keywords like "rugged" and catch things of interest. But it's also tedious to sift through a hundred paragraphs of news.
Google alerts -- yes, Google does it again. I have Google alerts set up for pretty much all the companies I follow, and also some on beats I cover. They are typical Google minimalist, and, like Google searches, they tend to include stuff I really don't need, but it's a great way to keep track of all mentions of a topic or term. Very useful.
PR folks and agencies -- yes, they still fill a purpose. I get emails from dozens of agencies and individuals. Some are very useful and I couldn't do without them. Others seem to simply pad their mailing lists. Overall, a good PR agency contact is invaluable. And good PR people assigned to the same account for a long time? Gold.
Websites -- company websites are still the definite, authoritative source of information. Problem is, many are falling behind the news. Some sites only seem to get updated when they have a web designer re-do their site. Then it eventually falls into near disrepair. That's the exception, of course, but even large companies with good sites often issue press releases without having the info up on their own sites when the news breaks. That is frustrating.
Social media -- honestly, far less useful than what the in-crowd wants you to think. I just don't have the time to be a "fan" of every company I need to cover, be that on Facebook or Twitter or what all.
Communities, Web 2.0, etc. -- the first time I saw a company "community" site was cool. I think it was the Sanda agency that did it for Trimble. It was well done, fun, informative. And the overall recipe has been copied by many others. This can be a nice way to foster a community spirit between companies and users, sort of like an ongoing user conference. But it's far too time-consuming for us media guys. We just don't have the time to stop by for a chat and looking around. So for news, not good. Overall, nice concept and useful.
Pounding the street -- yes, we still do that. Not really the street, of course, but the web. That's because we inevitably miss news and things fall through the cracks. So periodically I go check websites to see if something happened that we missed. But we can't do that often enough for this approach to do anything but fill gaps.
Too much news? Not enough news? -- Overall, of course, the world's drowning in news. And sifting through all that news takes a major chunk of my time every day. That, and then converting worthwhile news into our own, very targeted news items, product pages, and, eventually, the detailed reviews RuggedPCReview is known for.
However, there seems very little consensus on how much news is right.
There are companies that announce something practically every day, and that's often too much of a good thing. I am also not fond of news that really isn't news at all, but just a way to get in the news.
On the other hand, there are companies that seem to avoid news like the plague. I look at their websites and find a news item from last summer, then one from the winter before that, and that's that. Not good enough. Every company that sells stuff has news, and that news needs to get out. It doesn't always have to be a new product announcement; news about updates, upgrades, partnerships, contract wins, successful deployments, tech primers, white papers; they are all news.
Because, after all, news is about being in the news, being on top of the page, getting attention. That sort of exposure makes buyers think, "Hmmm... I just read about that company the other day. Let me look them up."
And that's what it's all about.
Posted by conradb212 at 04:12 PM | Comments (0)
January 18, 2011
Bye-bye PXA processors? Probably not just yet.
There was a time, around the year 2000, when Microsoft essentially decreed that Pocket PCs were to run Intel XScale processors. That was a big change, and a rude awakening for some of the Windows CE hardware vendors who had been promised that Windows CE was going to be a multi processor architecture platform. But Intel XScale it was, and the Intel PXA became the de-facto standard processor for virtually all vertical market handhelds for a decade.
So product specs for all those handhelds of that era weren't very exciting. They either had an Intel PXA255 or a PXA270 processor, with slight variations in clock speed. Considering the demise of the once high-flying PDA industry in favor of telco-controlled smartphones, those vertical market handhelds were a rather successful niche, with the occasional massive sale to parcel carriers, field service organizations, postal services, and so on. However, despite the virtual monopoly of the PXA processors, those industrial handhelds were not a lucrative enough market for Intel to remain interested. So in 2006, Intel sold the PXA business to Marvell for a modest US$600 million.
Marvell, a silicone solutions company intent on cracking the emerging smartphone market, initially scrambled to find someone to make the chips for them. They then quickly launched the PXA3xx series of application processors, including the high end 806MHz PXA320. When we tested the first handheld with the new PXA320 chip (the TDS Nomad), we were blown away by its speed and responsiveness.
However, Marvell apparently did not have the reach and marketing power of Intel. Sure, Marvell PXA270 and even the older PXA255 chips continued to power numerous handhelds, but the powerful new PXA3xx chips had trouble gaining traction. There was a new design win here and there, but we also started seeing defections. And those who stayed with Marvell often chose the older PXA270 chip over the newer and more powerful PXA310 or 320.
Of recent releases, Motorola stayed with Marvell for their new MC75A0 (PXA320) and MC55A0 (PXA320), but used a Qualcomm MSM processor for their ES400 enterprise digital assistant. Psion Teklogix chose a Texas Instruments OMAP3 processor for their Omnii XT10, GD-Itronix an ARM Cortex-A8 for their GD300, Datalogic did stay with Marvel for their new Elf (PXA310) and Falcon X3 (PXA310) handhelds but combined them with ARM Cortex co-processors. DAP Technologies stayed with Marvell with their new M2000 (PXA270) and M4000 (PXA270)Series. Getac stayed with Marvell for their PS236 (PXA310) handheld, but not their PS535F that uses a Samsung S3C2450. And then came the most recent blow for Marvell when Intermec based its new line of likely rather high-volume 70 Series handhelds on the TI OMAP 3530.
The situation doesn't appear to be critical for Marvell yet, as the majority of handhelds out there continue to run on its processors, and there have been some good recent design wins for the PXA310 and PXA320. But the PXA3xx series is now also already over four years old, an eternity in processor terms. It's also not quite clear how Marvell's ARMADA family of application processors relates to the PXA chips. Marvell recently explained to me how ARMADA processors target various markets ranging from consumer display devices like eReaders and tablets to high-end HD TVs, but the name AMADA never appears in vertical market handhelds, and while the PXA 3xx processors are listed with the ARMADA chips, there also seems to be an ARMADA 300 Series with 300/310 chips. Confusing? I'd say so.
A little wordplay anecdote here: two or three years ago, Marvell introduced its own "Shiva" CPU technology and announced it'd be used in upcoming SoC (system-on-chip) products. The PXA processors were then considered part of the Shiva family. So where's the word play? Well, turns out a year before, the Marvel Comix had released a comic book with armored Shiva robots that could not be defeated the same way twice. Apparently Marvel Shiva and Marvell Shiva was too close for comfort, and so the Shiva name is gone from Marvell.
Anyway, no, I don't think the Marvell PXA chips are going away anytime soon, but unless Marvell has some plans up its sleeves that were not aware of, they also don't seem to be going anywhere. Which, come to think of it, is pretty much where vertical market handhelds are in general, sort of in a holding patterns until it becomes clear whether Microsoft can be counted on to provide a true next generation mobile operating platform, or not. And whether the fundamental changes in user interface expectation brought upon by the iPhone/iPad and Android smartphones will lead to pressure for similar functionality and ease-of-use in vertical market devices, or not.
Posted by conradb212 at 10:25 PM | Comments (0)
January 07, 2011
Microsoft announces.... nothing. Google follows suit.
Well, the much anticipated Las Vegas CES is shedding no light on how the industry will react to Apple's monster tablet home run. Yes, there were some tablets here and there, but really nothing that we didn't know already, and certainly nothing earth-shattering.
Microsoft, stunningly, showed nothing. Nada. No product, no strategy, no plan. The whole situation was remarkably similar to a time several years ago when erstwhile handheld champion Palm was in the ropes and Microsoft had an opening a mile wide to finally get some traction with Windows CE. What did they do then? Nothing. Well, they came out with Windows Mobile 2003 for Pocket PC 2nd Edition. But even that was better than simply nothing at all. And back then there was nowhere near as much at stake.
If there is one single saving grace in this stunning inactivity, it's that Google, too, missed a giant opportunity to pull it all together and present to the world -- voila and ta-da -- the definite Android OS for tablets, the one that will do battle with Apple, the one that will make Microsoft irrelevant in tablets forever after. Didn't do it.
So those who stuck by Microsoft will now have tablets that really don't work very different from the old Tablet PCs. And those who meekly tried Android or something else missed a golden opportunity to put themselves on the map.
This is as close to forfeiting a game as it gets. By the time Microsoft may finally have something, Apple will have many tens of millions of iPads in the field. And after the virtual Android no-show at CES, the notion that Google seems unable to provide a cohesive tablet platform may get stronger.
So 2010 was the year of the tablet, for Apple, and 2011 will again be the year of the tablet, and no one's playing other than Apple. No one, I should say, of the big guys. There have been some nice new products. Motion Computing's new CL900 tablet is a thing of beauty and we really liked the little Samsung Galaxy Tab we had here for a few weeks.
But overall, Microsoft's apparent inability to figure out what to do in tablets and Google's ongoing spreading itself too thin is eerily reminiscent of CE devices from the likes of HP, Compaq, IBM, LG, NEC, Casio, Philips and others combined fail to gets as much as 25% handheld marketshare against the little Palms. Eventually, of course, Palm defeated itself, but that's not likely going to happen to Apple.
So the tablet crystal ball remains as milky as ever.
Posted by conradb212 at 11:25 PM | Comments (0)
January 02, 2011
Motorola, and the corporation names, corporation games thing
So on January 4, 2011, Motorola will complete its separation into two companies. The way it actually works is that what used to be Motorola will separate Motorola Mobility Holdings, or Motorola Mobility for short, from Motorola proper, and Motorola will then change its name to Motorola Solutions. So technically it looks more like Motorola jettisoned their phone business to concentrate on the much more stable and predictable vertical market offerings developed and sold via Motorola Solutions. From a stockholder's perspective, they'll get one share of Motorola Mobility for every eight shares of old Motorola stock. The old Motorola stock will then undergo a reverse 1-for-7 stock split so that seven shares of old Motorola stock becomes one share in Motorola with its new Motorola Solutions name (see how it works).
Sure reminds of the lines in that old Grace Slick We-Built-This-City song: "Someone always playing corporation games, who cares they're always changing corporation names."
While the spun off cellphone business will have about the same number of employees as the solutions business (both about 20,000), annual revenue of the cellphone side is expected to be US$11-12 billion and on the solutions side about 8-9 billion. However, the cellphone business is exceedingly unpredictable compared to the much more linear solutions side. For example, who'd have thought that cellphone world leader Nokia would completely miss the smartphone wave? Who could have predicted the iPhone? And wasn't Motorola itself on top of the world with its RAZR (over 120 million sold), and then practically fell off the map when the follow-ups didn't catch on? And who could have predicted that the Droid would catch on as it did. It's a wild ride there in cellphones, feast or famine.
Things are much different on the solutions side. Everyone needs "solutions," and solutions helped IBM and HP quietly not only remain relevant, but become bigger than ever despite diminished emphasis on hardware. IBM ditched its PC business (to Lenovo) and printer business (spinning off Lexmark), and while HP is huge in hardware, buying EDS (Electronic Data Systems) also made it one of the largest solutions providers, which now contribute a third of HP's revenue. Compared to those two giants, each with revenues over US$100 billion, Motorola Solutions will be small, but the business model sure looks promising.
What is Motorola Solutions? Company officials have always struggled with communicating that clearly. In essence, they leverage established lines of two-way radios, network equipment, scanners, and handheld computers into solutions for just about any vertical market. The scanners and handheld computers, of course, come from Symbol, which Motorola acquired in 2007. In a sense, with the former Motorola now being Motorola Solutions, and Symbol being a large part of Motorola Solutions, it almost looks like Motorola merged into Symbol, though I am not sure what part of the Motorola Solutions revenue comes from Symbol and what part from the two-way radio and related equipment side. I am also not sure who packages and manages those solutions that rely on Symbol's scanners and handhelds, and the radios, and whether Symbol will be just a hardware shop or be more involved in the solutions process.
Overall, one cannot help but wonder what Motorola had in mind with Symbol and its very considerable brand equity. After the acquisition there were a good two years where some Symbol products continued to have the Symbol name and logo before gradually getting the corporate Motorola logo. In the new Motorola Solutions, Symbol remains by far the most prominent brand, and I really do wonder what it all looks like from the inside.
One almost wonders why they didn't just go back to the Symbol name. There's precedence for such a move: Motorola Solution's biggest competitor in mobile hardware is Intermec, and Intermec once was just a subsidiary of Unova, and not a major one at that (though they swallowed Norand, just as Symbol swallowed Telxon). Yet, under the dynamic leadership of former CEO Larry Brady, Intermec established itself as a successful and driving force in the mobile/wireless industrial market, to the extent where in 2006, Unova changed its name to Intermec.
Oh, and then there is the weird thing with the operating systems: Motorola Mobility (strange choice of name, actually, considering that the actual mobile computers went with the other side) totally depends on Google's Android now, whereas all of Symbol's handhelds use Windows Mobile. Yet, given Windows Mobile's rather tenuous position and uncertain outlook, Symbol/Motorola Solutions simply has to have much more than a passing interest in Android itself. But the Android expertise is now in the other Motorola company. Go figure. And that's before the looming possibility that the Oracle/Google lawsuit over Android may put a monkey wrench in the works, or that Samsung or HTC take over the Android phone business.
Yes, they're always changing corporation names, and at times it's hard not to see it all as corporation games. In our fast-moving world where companies grow and buy each other, those games and struggles have become the norm, and sometimes one really wonders if all the overhead was worth it.
I was reminded of that while following the course of action of another mobile computing conglomerate over the past three years or so. What happened there was that Roper Industries, a very diversified almost US$2 billion company added three mobile computer companies to its roster, those being long-established Canadian DAP Technologies, start-up Black Diamond, and JLT Mobile Computers. The three companies were put together under the "Roper Mobile Technology" name, with DAP, Black Diamond, and Duros (the former JLT models) being its brands. Roper Mobile Technology was then renamed to RMT, Inc, with a nice and modern logo. That seemed to make much sense, but then the whole effort was shelved, with DAP Technologies absorbing the Duros lineup and renaming everything, retiring both their old "MicroFlex" brand name as well as the impressive-sounding "Duros" in the process (and also the somewhat contrived-sounding "Kinysis" name). Black Diamond is once again on its own as a subsidiary of Roper Industries. This probably all makes sense, but from the outside it looks confusing and like a few year's worth of lost opportunity to establish a force in the mobile/rugged market.
No one has a crystal ball, and every decision is (hopefully) the result of careful consideration, but sometimes it's hard to figure out why things are being done a certain way when there appear to have been much more logical courses of action.
Posted by conradb212 at 04:47 PM | Comments (0)
December 22, 2010
"10 tablets that never quite took off"
This morning, one of my longterm PR contacts brought to my attention a feature entitled "10 tablets that never quite took off." It was published by itWorldCanada, which is part of Computerworld. Now Computerworld is one of the world's leading resources of excellent IT reporting, and has been for decades (I used to contribute it in a former life as a corporate CIO), but the "slideshow" was disappointing and missed the point by listing some older tablets and mocking them.
Unfortunately, we're seeing a lot of this sort of stuff in the media now. Most younger editors seem to believe that Microsoft invented the Tablet PC in 2001 when, of course, tablets were around a good decade before that. Older editors who did not specialize on rugged vertical market hardware often have a distorted memory of what those pioneering efforts meant. While it's undoubtedly true that earlier efforts at commercializing tablets for the consumer market were met with little success, those tablets did succeed in many important vertical and industrial markets. Mocking older, pioneering technology for not being like the iPad is a bit like mocking the military Humvee for failing to succeed as a suburban SUV; different purpose, different time, different technology.
The slideshow presents some interesting benchmark products that were ahead of their time (such as tablets from Motion, Acer, ViewSonic, Xplore, etc.), but the commentary seems oddly uninformed/flippant for a respected entity like ITWorld. They mentioned "a firm named Wacam" and diss it for not being multi-touch. well, first, it's Wacom, not Wacam, and second, Wacom's electromagnetic digitizer technology has successfully been used for about 20 years (and remains part of Wacom's G6 input technology that combines capacitive multi-touch with an active digitizer).
The whole slide show seems ill-informed and condescending, sort of like a cheap potshot that disqualifies earlier, pioneering efforts as nothing but technological pratfalls. That is hardly true as what Apple eventually came up with, and what everyone else is trying to emulate now, stands on the shoulders of those pioneering efforts. If anyone is to blame for a lack of consumer market success it's Microsoft which, in its insistence on "Windows Everywhere!," never made more than a token effort to provide an OS suitable for tablets. In the light of this, the relative success of a ruggedized, special purposes tablet computers for industrial markets is even more impressive. A publication like IT World Canada ought to know and appreciate this.
Posted by conradb212 at 06:35 PM | Comments (0)
December 16, 2010
The tablet wars: background and outlook
This whole tablet thing is really interesting.
Despite getting soundly trashed by a good number of industry experts when the iPad was first announced by Steve Jobs on January 27, 2010, Apple ended up selling about ten million of them in 2010, and the same experts now predict that a lot more will be sold in the coming years. Everyone is scrambling to also have a tablet. Tablets are hot, tablets will demolish the netbook market, tablets will eat into notebook sales, Microsoft will gag and wither over having blown it with tablets, and so on and so on.
So let's take a look at what's really happening. First, tablets are not new. I often see references in the tech press on how Microsoft invented tablets back in 2001 when they introduced the Tablet PC. That's not true, of course. Tablets go back at least another decade, and more if you count such concepts as the Apple "Knowledge Navigator" that was introduced in 1987, or earlier yet, Alan Kay's DynaBook of 1968. What's also mostly forgotten is that almost 20 years ago, the computing world was all hyped up over tablet computers that you could write on, slates that were sort of like "smart paper." None other than Microsoft's own GM of their Pen Computing Group stated that "the impact of pens on computing will be far greater than the mouse," and that was in November of 1991.
See, back then, the buzz was building of pen computing as the next big thing, and pen computers were nothing other than tablets. Microsoft felt the heat because GO Corporation got a lot of press for its PenPoint OS that, unlike Windows, was totally designed for pens. GO released PenPoint in 1992, a company named Momenta released its own tablet interface, and a good number of tablet computers chose PenPoint, including the first IBM ThinkPad (yes, almost two decades before pundits made fun of the term "iPad," there was the ThinkPad, and later the WinPad). Microsoft battled back with Windows for Pen Computing, a version of Windows 3.1 that added a layer of pen functionality. An OS war took place in the early 1990s on such earlier tablets as the NCR NotePad, the Samsung PenMaster, the Fujitsu Point, the Toshiba DynaPad, as well as pen computers made by GRiD (courtesy of Jeff Hawkins who later founded Palm) and a gaggle of long-forgottens such as Dauphin, TelePAD, Tusk, and several others.
Microsoft won that war back in the early 90s, and they did it the way they always do it, by sheer, brute force. Windows for Pen Computing outmuscled PenPoint on the major platforms via some highly publicized sales, but it was a Pyrrhic victory as tablets went nowhere, in part because Windows just wasn't suitable for tablets and in part because the hype was about (underperforming) handwriting recognition as much as it was about tablets. One by one, the majors dropped out -- NCR, Compaq, Toshiba, IBM, NEC. Some hung in there long enough to see the complex and limited pen version of Windows 95, but tablets were done for the 90s. When Palm showed that pens could actually be quite useful, Microsoft launched Windows CE, but the small CE-based handhelds built by all the major Windows licensees were just too limited to excite anyone.
But those early tablet efforts were not entirely wasted. A small but resilient tablet computer industry survived and kept developing specialized tablet solutions for vertical market clients.
The next big tablet push came in 2001 when Microsoft, mostly on Bill Gates' belief in tablet computers, directed the world's computer makers to support its Tablet PC project. There was a widely publicized build-up with all sorts of tablet prototypes that culminated in the unveiling of the Tablet PC platform in the fall of 2002. At Pen Computing Magazine (which spawned the present RuggedPCReview.com) we reviewed all those early tablets, including the Acer TravelMate C100, the HP Compaq Tablet PC TC1000, the Fujitsu Stylistic ST4000, the Motion Computing M1200, the Toshiba Portege 3500, and the ViewSonic V1100, and we summarized it all in Pen Computing Magazine's detailed 2002 Tablet PC specification table. What's immediately noticeable is that most of those marquee tablets were actually what came to be called "convertible notebooks" or "notebook convertibles."
What had happened was that Microsoft had gotten cold feet about the mainstream appeal of tablets in mid-stream, and ordered Acer to come up with a convertible notebook design. By the time the Tablet PC was actually and officially unveiled, the emphasis was clearly on notebook convertibles. The media was only cautiously optimistic about the outlook for the by now not-so-tablet-anymore Tablet PC, and the market quickly decided it didn't make much sense to pay extra for pen functionality on convertible notebooks that made thick and clumsy tablets, if they were used as tablets at all. So that didn't go over too well.
There were plenty of parties to blame for the 2001/2002 Tablet PC concept's lack of success. Microsoft's midstream switch to convertibles pretty much killed the belief in the tablet-only versions. Tablet products cost more without offering tangible benefits. Microsoft's marketing support was lacking, to put it mildly. By far the most important problem, though, was that Microsoft once again tried to put an only slightly adapted version of Windows on tablets. That approach didn't work in 1991, it didn't work with Windows 95, and it didn't work with Windows XP in 2002.
Then nothing happened in the tablet market for a good many years. Nothing, that is, than a few vertical market vendors eeking out a living offering various vertical market tablets for special applications. After all, if you have the right software and you have to walk around on the job, it IS easier and faster to just tap on a tablet than setting up a notebook and crank up Windows.
So then the iPhone happens in 2007 and dazzles the world with a smooth, elegant, effortless user interface, one that lets you tap and pan and swipe with just the slightest touch, and where you can use two fingers to smoothly zoom in and out or rotate things. What made it all possible was Apple's use of a capacitive touch screen, a technology that neither needed a special pen like the preferred digitizer technology of the Microsoft Tablet PC, nor a stylus like most handhelds and PDAs. Capacitive touch, while hardly new, made using the iPhone fun and easy, but no one anticipated what would come next, and that was the iPad.
As stated in the opening paragraph, there was much criticism when Apple first announced the iPad. It wasn't computer enough, you couldn't run real software on it, it was just a big iPhone without the phone, and so on and so on. What those critics didn't realize was that the only reason the tablet form factor hadn't worked before was because the software hadn't worked before. Or more precisely, because Microsoft's insistence on "Windows Everywhere" was a big, colossal failure. One more time: Windows was designed to be used with a mouse. A mouse. Not a pen, and not fingers.
So what's the first thing Microsoft does when capacitive touch is starting to look like a real good thing? It adds touch to Windows 7. Which meant that the few Windows-based computers that also have a projected capacitive touch screens could be operated with touch. Sort of. Sort of, because Windows 7 is no more a touch-optimized OS than any other version of Windows before it.
The sheer predicament Microsoft was facing became evident during 2010. As millions of iPads were sold, Microsoft had nothing other than Windows 7 with the usual bit of pen support. This left the door wide open for Google, which had opportunistically positioned the Android OS they had purchased and developed as the platform of choice for iPhone rivals. Despite the flop of their own Google phone, the surprise success of the Droid helped Motorola get back on the (phone) map and quickly established the Android OS as the primary alternative for most non-Apple smartphones.
Not surprisingly, while Microsoft waited out 2010, it became apparent that Android, like the iOS, could easily scale up to larger tablet form factors. This realization apparently caught Google somewhat by surprise as their Android development efforts remained firmly concentrated on smartphones. This didn't stop a growing flood of bargain basement priced Chinese iPad copies to use (or maybe abuse) Android in cheap hardware with resistive digitizers that made them almost impossible to operate. This certainly didn't help Android look good, but the software platform's ascension into tablets is a done deal nonetheless.
Interestingly, despite lots of tablet announcements, nine months after the iPad went on sale, there's really only one halfway credible Android tablet out there, and that's the Samsung Galaxy Pad. I say "halfway" because the Samsung tablet only has a 7-inch display, thus placing it into a different category from the iPad.
So where does that leave the booming and seemingly unstoppable (experts predict many tens of millions sold in each of the next few years) tablet market? In an interesting situation for sure. Let's look at some of the forces at work:
First, almost no one wants to truly alienate Microsoft, and so Android may well find itself getting the "PenPoint treatment," referring to the situation almost two decades ago where a better-suited OS was muscled off tablet hardware by Microsoft. However, Google is an entirely different class of opponent than the underfunded PenPoint movement was back then. But Microsoft is different, too, and though Microsoft has lost a great deal of momentum, it still controls the desktop and most of the notebook market.
Second, even if Microsoft were to somehow prevail against Android, they still need to face themselves. For decades now, Microsoft has been its own biggest enemy with their dogged determination to use the big old Windows OS everywhere, whether it was suitable or not. Sure, they deviated a bit here and there, but whatever they tried elsewhere (Windows CE, Auto PC, special versions of Windows, etc.) always was sort of half-hearted and primarily designed not to encroach on Windows proper. So I just cannot see how a version of Windows 7 or 8 retrofitted to sort of fit onto tablets would meet with much more success than Windows for Pen Computing or the Windows Tablet PC Edition.
Third, there's a digitizer predicament. From the very dawn of pen computing, starting with the earliest tablets, virtually all serious tablet computers used an "active" digitizer, i.e. the kind that lets you write smoothly and accurately onto the surface of the display as if it were a sheet of paper. Active digitizers allow for very precise drawing, writing in "digital ink," and also for handwriting recognition (which really works much better than most give it credit for). Active pens do not need actual physical touch for the digitizer to know where the pen is, and that makes them great for popping up pulldowns or explanatory balloons and such before committing to a touch that might trigger an action. Problem is, capacitive touch cannot do that. Sure, you can write with your fingers, but not in any meaningful way. For that you need a pen.
And the digitizer predicament doesn't end there. A lot of the tablets (and convertibles) sold into vertical and industrial markets are going to be used outdoors where there are pesky things like bright sunshine, all sorts of reflections, rain, snow, dust, physical impact, and people wearing gloves. Capacitive touch displays can handle some of those, but not all. Possible answers are offering a variety of optional digitizers, or a combination of them. Both approaches increase costs, and they have their limits. And the underlying OS platform determines what kinds of digitizers make sense. For example, you can operate Windows quite well with a resistive digitizer, but Android really needs capacitive touch. Anyone who needs to write or draw on a tablet needs either an active or a resistive digitizer, and won't benefit from the wonders of touch-based zooming, panning and swiping, unless touch is combined with either active or resistive technology.
The final, and greatest, problem is that the iPad has irrevocably changed what users expect from a tablet. If you give someone a tablet these days, they simply expect to be able to quickly zoom in and out in a browser, and they use two fingers to do it. If that doesn't work, or only works poorly, well, why doesn't this work like an iPad? This, then, is the danger facing everyone who makes a tablet that looks just like an iPad: it must also work as well as an iPad. Or almost as well.
We'll probably have some answers soon. We'll soon know if Microsoft's answer to the iPad will simply be putting Windows 7 on tablets, or if they've learned from past mistakes. We'll soon know how successful Android will be in making major vendors truly commit to it. And we'll soon know whether HP will seriously try to add another option with the WebOS they got when they bought Palm.
It should be interesting.
Posted by conradb212 at 08:30 PM | Comments (0)
September 03, 2010
What are discrete graphics, and why would you need them?
If you follow the mobile computing beat, you've probably come across the term "discrete graphics." What that generally means is a computer's graphics display capabilities that are a separate sub-system and not part of the motherboard or, more recently, processor. Why should you care?
Because as with almost everything else in life, one-size-fits-all only applies to a certain extent. Most computers take the one-size-fits-all approach, offering a set of features and performance that is good enough for most intended applications. Most, but not necessarily all. In graphics, that means that your standard mobile computer can handle all the usual functions such as communications, browsing, office apps and most media. However, the one-size-fits-all graphics capabilities that come with a system may struggle with more demanding applications such as advanced 3D graphics, CAD, GIS or other graphics-intensive tasks.
Discrete graphics, while uncommon in mobile systems, are a standard part of almost all desktop and many notebook computers. Starting with the earliest IBM PC, computers had separate graphics cards that handled the moving of pixels on a display. When users wanted more resolution on their IBM PCs to run Lotus 123 than standard 640 x 200 CGA, they popped in a Hercules graphics card that boosted res up all the way to 720 x 348 pixel and made charting faster and more impressive.
Over time, graphics "cards" became increasingly powerful graphics subsystems that provided a very significant boost in capabilities and performance. Top of the line graphics "cards" can cost as much or more than the rest of the computer combined, and they often have their own cooling sinks and fans. Graphics subsystems in notebooks are usually less conspicuous and they can even be integrated into boards, but they are still often differentiators between low-end and high-end versions of the same computer.
Now who needs "discrete" graphics? Not everyone. In the past, separate graphics subsystems or cards often offered higher resolution than standard built-in graphics. That's because old-style CRTs were able to support multiple resolutions. LCDs are different in that they are designed as a matrix of so and so many pixels, and that is the "native" resolution that results in the crispest picture. Most integrated graphics are more than capable of running a LCD in its native resolution, and since the LCD doesn't support higher resolutions, there is no need for a graphics card that can drive more pixels.
However, resolution isn't everything. Over time, computer graphics have evolved into a science with numerous standards and technologies. That's especially true in the areas of shading, rendering and manipulating 3D objects. This goes way beyond simply making pixels appear on the screen in a certain color and brightness. Games, for example, can require huge amounts of graphics computing power to make objects and 3D action look as lifelike as possible. 3D modeling and visualization likewise can require vast amounts of graphics computing power.
How does all of this affect mobile computing? Well, mobile systems cannot possibly accommodate top-of-the-line graphics for the same reason that they cannot provide top-of-the-line desktop performance: power and heat. So just like mobile systems must have a carefully designed balance between performance, weight, size, cost and battery life in their choice of processors, the same goes for their graphic sub-systems. Up to now, for the most part, the processor handled processing and its complementing chipset handled graphics. And the graphics part of those chipsets came from third parties that specialize on graphics, such as nVidia or ATI.
Up to recently, the situation was that most mobile systems made do with the "integrated" graphics capabilities inherent in their chipsets. These designs share system RAM and have some limitations. Some higher end or specialized devices had more powerful graphics to speed up certain applications.
With the advent of Intel's 2010 Core processors, the game changed somewhat because Intel integrated the GPU (graphics processing unit) right into the CPU package. Intel claims this improves efficiency, speed and stability while graphics chipmakers probably view it as an Intel land grab designed to assert even greater control without, however, being able to provide the graphics performance some customers require. Both sides have their points, but one thing hasn't changed: a separate "discrete" graphics sub-system will still outperform one-size-fits-all integrated graphics, and may also provide graphics functionality not included in a standard integrated system.
But what does it all mean in the real world?
RuggedPCReview.com recently had a chance to benchmark test two mobile computers that offered discrete graphics on top of whatever came integrated into the chipsets. One of them was the General Dynamics Itronix Tadpole Topaz, a high-end "COTS" (Commercial Off The Shelf) notebook designed primarily for military applications. It came with an nVidia GeForce 8600M GT graphics sub-system. The other was a Panasonic Toughbook 31 equipped with discrete ATI Radeon HD5650 graphics. Both machines ran Intel chips at a clock speed of 2.56GHz. However, while the Topaz uses an Intel Core 2 Duo T9400 processor without integrated graphics, the Toughbook employs an Intel Core i5-540M with integrated graphics that can either be turned on or off via BIOS settings.
The two machines are not directly comparable as they address somewhat different markets. However, when comparing the GD-Itronix Topaz with a GD-Itronix GD6000 that runs the same processor but does not have discrete graphics, the Topaz substantially outperformed the 6000 both in 2D and 3D graphics benchmarks, and absolutely blew it away in an OpenGL benchmark, by about a factor of 12:1. Now, OpenGL (Open Graphics Library) refers to a cross-language, cross-platform API for 2D and 3D graphics and is widely used in CAD, simulations and visualizations. If a customer has applications that use OpenGL code, then having OpenGL optimized graphics is absolutely mandatory.
While the Topaz used its nVidia graphics full-time, the Panasonic's discrete ATI graphics can be switched on and off. Why would one want to switch off presumably superior graphics? For the same reason why in a vehicle you wouldn't want four-wheel-drive or a turbo engaged all the time when you don't really need it. Such performance boosters for special purposes can have a very negative impact on fuel mileage, and that, for now, is no different with discrete graphics. Panasonic quotes up to 11 hours of battery life with the discrete ATI graphics off, but only 5 hours with them on. That is a big difference.
So what do discrete graphics get you in a modern Core i5 machine like the Toughbook 31? Not surprisingly, in day-to-day use, you probably would hardly ever notice the difference. But as soon as you get into 3D graphics and such, the ATI boosted performance by about a third, a very noticeable difference. The real payoff, again, comes in with OpenGL, where things happen more than four times as fast. That's the difference between barely tolerable and actual, real work.
Bottom line? For now at least, if your application requires speedy 3D graphics or includes a lot of OpenGL code, discrete graphics is almost a must. It's a bit of a dilemma as Intel is clearly trying to eliminate third party separate graphics and probably doesn't pay much more than lip service to easy integration of external GPUs. This uneasy relationship may or may not contribute to the steep drop in battery life with discrete graphics engaged, but if battery life is an issue, it's certainly good to be able to engage discrete graphics only when needed, or when the machine is plugged in.
Posted by conradb212 at 05:10 PM | Comments (0)
August 19, 2010
New Intel Atoms, and how Oracle is helping Microsoft
So Intel has added two more processors to its ever growing family of Atom processor products with all its many branches and suggested applications.
The new chips are the single-core Atom D425 and the dual-core Atom D525 both of which run at 1.8GHz, representing a small step up from the existing 1.6GHz D410 and D510. Thermal Design Power remains at 10 and 13 watts, and the stated quantity prices of US$42 and US$63 is also the same as that of the earlier chips (which, however, enjoy "embedded" status). There is one notable difference: the two new chips support DDR3 SODIMM, and Intel is promoting them for home and small business network storage devices.
To put things in perspective, unlike the Atom N270 that made the netbook explosion possible and accounts for tens of millions sold, and unlike its N450 (and N455/N475) successor, the Atom "D" processors are the ones Intel targeted for "nettops," i.e. really inexpensive desktop PCs. From what I can tell, that strategy didn't pan out as there aren't too many desktop PCs that used the D410 or even the dual-core D510. Why? Perhaps desktops and notebooks are so inexpensive these days that consumers see no reason to get a machine with anything less than a "real" Intel chip (i.e. a Core 2 Duo or one of the new Core i3/i5/i7 chips). So one explanation for the new D425/D525 is that Intel is trying to salvage the Atom "D" by giving it DDR3 support, even if it's only for SODIMM, and targeting the chips at network storage systems, whatever exactly that is in real life.
A bit more commentary about the current Atom situation: there are now no fewer than ten versions of the Atom "Z" processor, ranging from the anemic 800MHz Z500 to the considerably more powerful 2.13GHz Z560. On the market side, the vast majority of Atom "Z" processor-based products we're seeing are using the 1.6GHz Z530, which, after all this time, still seems to be deployed pretty much interchangeably with the Atom N270 (there are products that offer both N270 and Z530 versions, and there are some which switched from one to the other and vice versa). In real life, I've never actually seen a product that uses the Z550 or Z560, which is odd as even the Z540 gives the one Z540 product we benchmarked (the Panasonic H1 medical market tablet) a small but noticeable performance edge over the competition).
But what about the new Atom "Moorestown" chips, a next iteration of the "Z" processors that should finally allow Intel to be competitive in the smartphone and such market? Well, apart from their announcement in May of 2010, we haven't heard another thing whereas ARM et al get all the publicity.
So it's hard to figure out what to make of Intel's Atom efforts to-date. On the one hand, there are the millions and millions of netbooks sold, but while everyone loved the low, low prices of netbooks, few were ever dazzled by netbook performance, especially in the graphics area. With the iPad showing what all can be done with a nominally much slower chip (the 1GHz A4), and netbooks getting ever closer to low-end notebooks, it's hard to see where that's headed.
Anyway, so what about Android? It's interesting to see what difference a week can make, and in this case the difference is the lawsuit Oracle threw at Google over Android. The suit is arcane and I am not even going to try to present details (it has to do with Oracle now owning SUN, which owns Java, and Android is supposedly using part of Java in a way Oracle does not approve of), but the mere fact that one 800-pound gorilla sues another 800-pound gorilla over a platform that up to that suit had almost unprecedented momentum is reason for concern. I mean, if you're a developer, you'd probably stop work and watch while Godzilla and Mothra duke it out. And while you're taking a breather, you may have time to cool off a bit over Android and realize that for now at least it's really little more than a smartphone OS, and that's it's already awfully fragmented. And also that businesses may find it difficult to trust things that come out of the current implementation of the Android App store.
This may all blow over and the two may come to an agreement, but let's realize that Oracle is in an entirely different class than SCO who a few years ago tried to claim exclusive ownership of all things UNIX and Linux. It's hard to see everyone all of a sudden stopping to make Android phones, but if this escalates, you'll see a lot of the companies that announced Android-based "iPad killers" delay their plans.
So who may be laughing all the way to the bank? Microsoft. Nothing could please Microsoft more than seeing Android derailed. Microsoft's own mobile plans are a mess at this point, at least as far as outsiders are concerned. There may at some point again be some sort of cohesive Microsoft mobile strategy and attractive product lineup, but there isn't one now. So the more time Microsoft has to communicate a clear plan and show some real products, the more likely it is to get back into the mobile game.
And HP has a dog in the race as well. HP is already the mightiest computer company in the world, and its immediate fate is not affected by what happens to Android. However, HP is also the company that fumbled away the iPAQ brand and today has essentially no presence in the mobile/smartphone market. But they bought Palm and all of Palm's cool IP, and so if there ever was a time to make a strong push for WebOS, it's now.
We'll see what happens, both with the Atoms and with Android. Who needs reality TV shows with all this stuff going on?!
Posted by conradb212 at 04:58 PM | Comments (0)
August 11, 2010
Android contemplations
Off the cuff, the way I see it is that Android has a better than even chance of becoming the OS of choice for tablets and other mobile devices. Android is really nothing more than another Linux distribution, but one backed and sort of run by Google. Microsoft, of course, will make the usual argument of leverage and security and integration into other Microsoft products, but the fact is that Linux itself can be at least as secure as anything Microsoft makes. Just look at the Mac OS which is also Unix-based, and Unix is the basis of Linux.
As is, Android is still very much a smartphone-oriented OS. But since it is just a shell on top of Linux (Google might object to that simplification), it can very quickly be adapted to almost any platform. For example, I simply downloaded a stable version of Android, created a bootable version on a USB key, and then booted some of the tablets and netbooks in our lab with it. The hardware never knew the difference and almost everything worked right off the bat, including WiFi. Adapting touch drivers and a few other things would be very simple.
The argument against Android is the same that people use against Linux: it's in the public domain. The program you need most may have been written by some guy from Leipzig or Buenos Aires, and that guy may have decided to ditch the code and move to Nepal. The reason why Microsoft has a stable platform is because they control it all, and the reason why iPhone/iPad apps are so very cool and polished is because you ONLY see what Apple examined and approved.
So Android's (and thus Google's) challenge will be to create the semblance of a strong, unified PRODUCT called Android, something people can rely on, and not something where a poorly written manual tells you that you first need to rebuild the kernel with the -fxuOie switches turned on for the app to run. That will be a challenge.
However, none other than General Dynamics Itronix has just released a handheld running Android. That would indicate that Android may be ready for prime time. And even if it isn't, and many questions remain, there's so much buzz and there's Google behind it. That alone will give anyone who offers Android or talks Android a strategic advantage.
Oh, and manufacturers offering both handhelds and tablets/notebooks would finally have the advantage of running the same OS both on hall their platforms, and not a mobile and a full version of an OS as has been the case with Windows and Windows CE/Mobile.
Posted by conradb212 at 06:15 PM | Comments (0)
June 17, 2010
Handheld Group Business Partner Conference 2010, Stockholm
Much to my surprise, the Handheld Group invited me to do a presentation at their annual Business Partner Conference in Stockholm, Sweden. The Handheld Group is an international supplier of rugged mobile computers, including handheld terminals and tablets, and they've carved themselves a nice niche with a lineup that includes specialty devices as well as tailored solutions for variety of uses. The annual conference is meant to provide a venue to socialize with business partners and inform them on products, outlook and opportunities.
I've always liked these sorts of conferences as they provide a great way to talk with executives and product managers, and see the latest lineups all in one place. So I accepted Handheld's invitation and prepared a presentation on "Trends and Concepts in Mobile Computing."
Getting flights these days is a real pain. The standard fares are outrageously high and apparently geared towards business travelers with unlimited expense accounts. I have low fare alerts for most of the destinations I potentially travel to, but those can be an exercise in frustration as those low, low fares are hardly ever actually available. I ended up paying several times the teaser fares, and that was with long layovers and a schedule convenient for the airlines, but not for me. In an era where a web page in London, Tokyo or Stockholm loads as quickly as one next door, we tend to forget how very far away those places actually are.
After landing at Stockholm's nice Arlanda airport I booked a ticket on the super-fast bullet train to downtown Stockholm, then, since it was a glorious morning, walked the 5K or so to the Elite Hotel Marina Tower where the conference was held. That was fun, though I was quite addled with jet lag, and the little wheels on my carry-on probably didn't like the cobble stone of old-town Stockholm much.

Much to its credit, the hotel let this weary traveler check in at 10:30AM, and so I took a long nap in my nice hotel room that looked like right out of an Ikea showcase.
Then it was off to registration and meeting my hosts. They were all friendly as can be, and I noticed that most Swedes indeed are blond. I met Sofia, my main contact at Handheld HQ, then Jerker Hellström, CEO and Chairman of the Handheld Group, and Thomas Löfblad, not blond, and thanks to a course of study in the US possessive of less of an accent in his English than I am after 30+ years. The two welcomed the assembly to the conference, introduced the business partners, and kicked off the cocktail party mingling.
The Handheld folks did a great job making everyone feel at ease, and so I soon had interesting conversations with the mostly European attendees as well as some from as far as Australia.
I found quite a few veterans of the old Husky Computers that was later bought by Itronix -- not surprising, as I learned, since the privately held Handheld Group had once gotten its start as the Scandinavian representatives of Husky. I got a chance to meet Daniel Magnusson and Nina Hedberg of RAM Nordic AB, which had the patented RAM Mount solutions on display; the Sacci folks with their numerous bags, harnesses and other clever ways of carrying around and using handheld computers; SIGMAX with their law enforcement and ticketing solutions; Brodit with their very clever mounting solutions; I got a demonstration of the impressive mobile device management solutions by The Institution, and spent time with all the other cool stuff there. I also had a chance to finally meet the HHCS Handheld USA team, including Mike Zelman, Dale Kyle, and my ever-helpful contact, Amy Urban.
Given the 9-hour time difference compared to California, I slept remarkably well and woke up refreshed and ready for a day of conferencing. CEO Hellström gave an overview of the company, its total and exclusive dedication to rugged computing, and its pride in being the fastest growing IT company in Sweden (Handheld actually grew during the difficult year of 2009). Hellström described Handheld's "virtual production model" where the company's engineers generate specifications and design, then have the products made by a production partner, and launched either alone or with a partner. He highlighted the company's products and special solutions, as well as the newly introduced Algiz 7 rugged tablet.
Following was an excellent presentation by David Krebs, who is the director of mobile and wireless research at VDC and a frequently quoted authority on all things mobile as well as a compatriot who grew up a few short kilometers from my original home in Zurich, Switzerland.
David described the current mobile technology market as "in a state of rebound" after a serious setback in 2009. He pointed out that technology penetration in many mobile areas is still only 20, 30 or 40%, leaving plenty of potential opportunity, and predicted annual handheld revenue growth of 7.5% through 2014. David also highlighted the significant advantage of rugged versus non-rugged handhelds and tablets in terms of failure rates, resulting in substantially lower TCO (total cost of ownership), certainly a big selling point in the road to recovery.
I had decided to go out on a limb and run my presentation on my iPad via Apple's iPad dock-to-VGA adapter. This worked just fine, using Apple's US$9.95 iPad version of Keynote, which is Apple's equivalent of Powerpoint. In my presentation I discussed some of the concepts and trends in mobile computing, ranging from processors, to outdoor viewable displays, to digitizers, operating systems, and emerging new technologies. Murphy's Law struck when, stunningly, the frame of my reading glasses broke right in the middle of my presentation, forcing me to continue using one hand holding up my gasses and the other hand to operate the iPad. Fortunately, I had a clip-on mic or else I'd have needed a third hand.

After that Thomas Löfblad discussed the Handheld Product line that by now includes over a dozen state-of-the-art handhelds and tablets, as well as printers and accessories. All of the newer products are carrying Handheld's own Algiz (tablets) and Nautiz (handhelds) brand names.
After lunch, Mr. Hellström discussed the product roadmap for the year ahead, with the full rollout of the newly introduced Algiz 7 tablet, a second generation Algiz 8, and a glimpse at an upcoming new product that will extend Handheld's line into a new class of devices. The company took the opportunity of the partner conference to get feedback and commentary on the new form factor, the proposed features, functionality and price.
After face time with the new product, we heard about Handheld's plans on moving forward. Sofia Löfblad talked about how the company can support its partners with case studies, advertising support, loaners, product reviews, a special support website, and several other programs.
Service and Support Manager Max Dahlbom then did a humorous, energetic presentation on service, warranty, care levels and support, all geared towards helping and supporting customers and stressing the importance of good service as a differentiator. Thomas Löfblad then addressed issues such as the impact of the weak Euro, the company's MaxFreight service, insurance issues and also some product updates.
The final presentation came from Dean Lindsay, a motivational speaker and best-selling author (everyone attending got a copy of Dean's highly recommended book "The Progress Challenge") who, engagingly and entertainingly, talked about common sense concepts of attracting and fostering business and sales.
What followed was an absolutely delightful four-hour cruise of the Stockholm waterways aboard the M/S Riddarholmen. We were greeted onboard with champaign, GPS-equipped Algiz 7 tablets were mounted in several locations and provided mapping and navigation data, food and drink were delicious, as was the varied scenery passing by.
There was again ample opportunity to mix and mingle, compare notes, and talk with people from the Handheld Group as well as partners and customers. The weather played along with bright sunshine all conference long (which apparently no one expected), and then some dramatic clouds at dusk. Unusual for those of us not living in northern latitudes, it didn't really get dark until way late into the night, and daylight remained even after we got back to the dock at 11PM.

I missed out on Stockholm sightseeing the next morning as I had to grab a cab to the airport for my trip back to California. Long though the flights back were, and the 8-hour layover at Chicago O'Hare, it gave me an opportunity to reflect on a side of business we often forget or take for granted, the people side. There are lots of great products out there, all able to do amazing things. But it takes people with vision and drive and competence to form companies that can pull it all together, picking a lineup of compatible products for a well-defined purpose, then marketing, selling, supporting and servicing those products. In the end, that's what it's all about, dealing with people you know and trust, folks who've been there and will be around, and who know their business. That's the impression I got from the Handheld Group. Good company, good people.
Posted by conradb212 at 07:17 PM | Comments (0)
May 28, 2010
4G
Pretty soon everyone will be talking about 4G. Who has 4G and whose 4G is better or faster. Somehow, marketing from all wireless camps has latched onto the cool-sounding terms 3G and 4G, though they're avoiding "3.5G" or "3.75G" you often find in tech specs. That's probably because three and a half sounds like not quite four.
Anyway, Sprint is now making noises about 4G and you can actually buy 4G smartphones using the Sprint network. Since Sprint is a bit in the ropes, being first may not mean all that much, but it's still good to know how things developed and where they are headed.
A couple of years ago, a product manager from one of the rugged computing manufacturers asked me what I thought of WiMAX. At the time WiMAX was a buzzword for really fast next generation wireless. I told him it was probably too early to worry about it and it wasn't clear what would happen. This is still true in 2010, but WiMAX is now available as "Sprint 4G" though technically it's the same network as the CLEAR brand name 4G network from a company named Clearwire.
Who's behind Clearwire? None other than Craig McCaw, the trailblazer who once compiled McCaw Cellular and then sold it to AT&T in the early 1990s. Where does Sprint fit in? Well, McCaw and Sprint both owned spectrum in the 2.5GHz (in fact, they own almost all of it) and decided to pool resources, with Sprint making additional investments until they were the majority stockholder of Clearwire.
Does this mean it'll be clear sailing for Clearwire/Sprint in the emerging 4G arena? Not really. Problem is, this time both AT&T and Verizon are backing an alternate 4G technology called LTE, which stands for Long Term Evolution (how do they come up with these terms?!). LTE uses the 700MHz band and physics dictate that waves in that spectrum can go farther at lower power levels and also have less trouble being received in buildings. This potentially means that LTE, in addition to being backed by the two largest wireless providers, also costs less to deploy.
For now, Spring and Clearwire claim that their 4G WiMAX network allows mobile download speeds of 3 to 6 mpbs with speed bursts over 10 mbps, and upload up to 1 mbps. Sprint and Clearwire sell both 3G/4G Mobile Hotspots (made by Sierra Wireless) and 3G/4G USB modems that look like standard USB memory keys. Clearwire offers unlimited usage for US$40/month plus a small lease fee for the modem (you can also buy it). That sounds like a good deal, but for now the map for that is quite limited.

More speed is exciting, but at least based on my various devices that use 3G, I'd be thrilled to have reliable 3G coverage wherever I go before I jump to 4G.
Posted by conradb212 at 03:57 PM | Comments (0)
May 19, 2010
Intel vPro technology—what is it all about?
If you follow chipmaker Intel, you know that the company not only loves code names, but also special technologies that are then used to market certain chips or chip families. At some point it was "with MMX" that made Intel Pentium chips special in hilarious commercials showing Intel engineers in astronaut suits. "Hyper-threading" was big for a while, and for the latest families of Core processors, Intel stresses "Turbo Boost." Another Intel technology that gets a little less attention is vPro, but vPro is now becoming part of the marketing message of some ruggedized mobile computing products that have been upgraded to include Intel's latest Core i5 and Core i7 processors.
So what is vPro all about?
vPro is an Intel technology platform that allows remote access to a PC regardless whether the computer is booted up or the power is even on. It is intended to allow remote management, monitoring and maintenance while maintaining strict security measures. While vPro componentry needs to be included in the processor, it's a platform rather than just a technology feature, one that requires a combination of chip, board, firmware and software. vPro also includes other Intel technologies such as Intel AMT (Active Management Technology), Intel Virtualization Technology, Intel's TXT (Trusted Execution Technology) and, of course, a network connection.
While remote access and management of PCs is commonly available through software such as VNC, VNC alone may not be capable and secure enough for all corporate purposes. With vPro, VNC can still be used, but it is now the Intel AMT part that facilitates secure communication with the PC, and in conjunction with the whole vPro platform, it is not only possible to control a remote PC, but aso to start it up and—even more amazingly—log in and perform certain function even if the OS is corrupted or missing. That's because the vPro engine/platform is available at a very low system level.
How can such vPro-based remote access be used? Well, there could be a system where dispatch sends job requests to a mobile computer in a filed office or a vehicle. The request will boot the computer if it is off, and then either perform a job or prompt an operator or driver to do the job and report back. It can then turn off the computer remotely, even shut down the OS. As long as the computer still has power, it remains remotely accessible (remotely waking up a PC is usually done via a hardwire LAN connection.
Panasonic highlights vPro in the recent introduction of its Toughbook 31 rugged notebook that use the vPro-enabled Intel Core i5 processor. Panasonic even features a video that shows the use of vPro technology between a dispatch with a vPro console and a Toughbook-equipped service truck. It demonstrates how the remote console can wake up the Toughbook, run a job, then shut it down again.
Motion Computing, too, stresses the advantages of vPro in their announcement of the upgraded Motion C5v and F5v tablet PCs, stating that vPro technology will enable their customers to experience enhanced remote management capabilities so IT can secure and/or repair a tablet from any location, even with power off.
So that's vPro, a set of technologies to remotely access and control computers securely. While remote access and control is not new, being able to do it securely, and with power down and no OS booted can definitely come in handy. Not everyone will need or use vPro, and setting things up for remote access and management is not entirely trivial, and so most users will simply enjoy the very significant performance increases of Intel's latest Core i5 and i7 processors.
Posted by conradb212 at 04:18 PM | Comments (0)
May 06, 2010
"Moorestown" — Intel's new Z6xx Atom platform and how it fits in
On May 4th, Intel introduced the next generation of its initial family of Z5xx Atom processor. Codenamed "Moorestown," the Z6xx family, together with a new I/O controller and signal processing chip are meant to make Intel competitive in the booming smartphone and internet access device market. On paper at least, the new processor family looks very good and may yet help Intel establish itself in the device market (which, interestingly, they abandoned when they sold the XSCALE application processor business to Marvell a couple of years ago). But before we go into details of Moorestown, let's backtrack and see how Intel's whole Atom venture began and developed.
"Silverthorn" and "Diamondville"
The Intel Atom processors have been around for over two years now. Initially, Intel launched two different product lines, the Z5xx "Silverthorne" processors geared towards mobile internet devices (MIDs), and the N2xx line of "Diamondville" processors for standard low cost PCs and netbook class devices.
The Z5xx versions of the Atom processor had a 13 x 14 mm package footprint and used the also new “Poulsbo” System Controller Hub. The processor had about 47 million transistors—more than the original Pentium 4. Bus frequency was 400MHz or 533MHz, and the Thermal Design Power (TDP) was between 0.85 watts for a low-end 800MHz chip, and 2.65 watts for a 1.86GHz Z540 version. The chipset used about 2.3 watts, which meant total CPU and chipset consumption wasn’t even 5 watts, far less than any of Intel's standard mobile processors. And the chipset had hardware support for H.264 and other HD decoding (but required the appropriate codecs to take advantage of it!). However, as the combo was targeted for internet devices, there was only PATA and no SATA support, though SATA could be added.
The Atom N2xx "Diamondville" family, released a bit later, was very similar to the Z5xx, so much so that to this date, I've yet to find someone who can convincingly describe why a manufacturer would pick one or the other, or what truly differentiates the two families. The Z2xx was a bit larger, measuring 22 x 22 mm, and the most popular model—the 1.6GHz N270—also had a, for Intel, very low Thermal Design Power of just 2 watts. The N2xx processors did not come with a newly designed chipset, but used lower power versions of the standard Intel 945 chipset and a separate ICH7M I/O chip. There was no HD decoding or hardware acceleration, but the chip did support the SATA interface.
The initial Atom processor families did not use two cores for cost and power conservation reasons. Instead they used Intel’s older HyperThreading technique that can process two threads, yet increases energy usage by only about 10%. Intel also developed a more power-efficient bus and a cache that could be disabled when it was not needed. The Atom Z5xx further used a new "Deep Power Down" C6 state, and similar advanced power management was available in the Atom N2xx.
What happened next was interesting. While Intel probably had high hopes for the Z5xx chips in the emerging "mobile internet device" market, it was the "Diamondville" processors, and more specifically the 1.6GHz N270, that almost singlehandedly created the new category of "netbooks" (well, the term had been used before, but never to describe a separate class of mobile computers). Despite the N270 chip's modest performance, consumers bought millions and millions of those little netbooks, most likely because of the low price that made netbooks an impulse buy as opposed to spending more for a "real" notebook computer.
The N270, however, was the sole bright spot in the Atom lineup on both sides of the Atom family, as neither the desktop-oriented N230 nor the entire mobile internet device Z5xx family did much of anything. The Z5xx chips were used in some industrial products like computers-on-modules, small form factor CPU boards, industrial tablets (such as the Handheld Algiz 8, the Mobile Demand T7000, the Logic Instrument Fieldbook, or the WinMate I980), MCAs (such as the Panasonic H1 or the Advantech MICA-101), or clamshell UMPCs (such as the Fujitsu UH900), but by and large there seemed no truly compelling reasons to go with Silverthorne.
"Diamondville" gets a little boost
On the Diamondville netbook side, the problem with the Atom N270 was that despite being used in all those netbooks, it was barely powerful enough to drive even those small, inexpensive computers. Anyone trying to do video or games on a netbook came away sorely disappointed. As a stop-gap solution, Intel released the very slightly more powerful N280 (1.66GHz clock speed instead of 1.6GHz) for netbooks, and the dual-core N330, which was really a dual-core version of the little-used desktop N230. With Atom video performance lagging, NVIDIA came up with the NVIDIA Ion Graphics chipset that was supposed to work better with Atom N-Series chips than Intel's own chipset, but it didn't come in time to make it into any of the first generation netbooks.
"Silverthorne" gets tougher
For embedded computing, in March of 2009 Intel quietly expanded the Z5XX platform with larger form factor versions that carried a "P" in their name, and then a special "large form factor with industrial temperature options" version marked with a "PT." This added the Atom 1.1GHz Z510P and 1.6GHz Z530P as well as the 1.1GHz Z510PT and 1.33GHz Z520PT. The P and PT versions used a larger 22 x 22 mm package (which is the same size as the N2xx chips) that used a different "ball pitch"—the spacing of the little balls of solder that replace pins on the underside of these tiny processor packages. That was probably done because the 0.6mm ball pitch of the original Z5xx series required high density interconnects (HDI) on the printed circuit boards, and those are more difficult to do and also more finicky, not what you'd want in the kind of rugged devices the chips were actually used. As far as temperature range goes, 32 to 158 degrees Fahrenheit is considered "commercial," whereas -40 to 185 degrees Fahrenheit is considered "industrial." Interestingly, only the "PT" series processors support the industrial temperature range; the "P" series versions are listed with the same commercial temperature range as the initial chips.
RuggedPCReview's assessment in 2009 was that "the moral of the Atom story is, at least for vertical market manufacturers: pick an Atom chip that Intel is likely to support for several years, and make certain the drivers are fully optimized and all the power saving features are fully implemented. Atom can deliver superior battery life and acceptable performance, but manufacturers must carefully target those products so customers won't be disappointed. We've seen Atom-based machines that use hardly less battery power than devices with much more powerful processors. That won't do. And we've seen some where non-optimized graphics drivers made the machines painful to use."
"Diamondville" begets "Pinetrail"
In December of 2009, Intel announced the next generation of Atom processors, or really the successor of "Diamondville." The new "Pinetrail" generation of Atom processors included the single core N450 (heir to the N270) and, adding yet another letter class, the single core D410 and the dual-core D510, both meant for low-end desktops. The big news here was that Intel reduced the chip count from three to two by integrating the graphics and memory controller into the CPU itself. The old ICH7M I/O controller chip was replaced with the Intel NM10 Express. That meant fewer chips to mount, somewhat lower power consumption, and—not mentioned by Intel—one less reason to seek third party chipsets such as NVIDIA's Ion. Reducing the chip count from three to two was nice, but the Z-series processors already had that. Graphics seemed somewhat improved, but not enough to make a huge difference, and there was still no HD playback hardware support. Our assessment was that we could not "help but feeling that Intel looked out for itself more than adding compelling value for consumers."
So for now, the N450 and the slightly faster 1.83GHz N470 are taking care of the netbook market, but what of the ever more important MID and smartphone market that Intel tried to address with Silverthorne? By now it was very obvious that Silerthorne had zero impact on that market and no one was going to base a smartphone or anything like it on an Atom Z5xx chip. Intel might have suspected as much, as even in the early days of Atom, their roadmap included codename "Moorestown," a system-on-a-chip platform.
Silverthorn replaced by "Moorestown"?
Well, Moorestown was officially introduced on May 4th, 2010. It includes the "Lincroft" Z6xx series of Atom chips, the "Langwell" Platform Controller Hub MP20, and the "Briartown" Mixed Signal IC (yes, Intel loves its code names). In its press release, Intel mentioned "significant power savings while increasing performance" in a design scalable across a range of devices including "high-end smartphones, tablets and other mobile handheld devices."
So what does Intel promise for the Z6xx platform? Nothing very specific as of yet. Power "breakthroughs" include much lower power consumption at idle and with audio active (i.e. music playing), and 2-3X reduction while browsing or playing video. That's good. Intel also promised a full 1080p video experience (really already possible with the Z5xx chips, albeit perhaps not "full"), with clock speeds up to 1.5GHz and low-power LPDDR1 memory for smartphones and 1.9GHz and faster DDR2 memory for tablets (current Z5xx series chips range from the 1.1GHz Z510 to the 2.0GHz Z550. Intel highlights that the new chips result in greater than 40% reduction in package area and a greater than 50% reduction in board area for the Z6xx and MP20, so their combined package real estate is less than 400 mm2, and the board area required less than 333 mm2. The new "Langwell" Intel Platform Controller Hub MP20 has a package size of 14 x 14 mm (same as Apple's A4) with a 0.5mm pitch and uses 65nm technology. That's down from the 22 x 22mm Poulsbo. The Z6xx chip itself is also on a 14 x 14mm package (see below).

From an architecure standpoint, the new 1Z6xx CPUs integrate a lot of the functionality that used to be part of the Poulsbo chipset, such as graphics, decoding/encoding, memory controller, etc., leaving the "South Complex" "Langwell" chip to concentrate on I/O. The graphics core integrated into the "Lincroft" CPU is the same as that on the older "Poulsbo" chip, but the core can now run at up to twice the frequency and has been optimized for power and performance. Video decoding remains the same, but there's now 720p H.264 and MPEG4 encoding and also H.263 videoconferencing encoding. Intel says that 3D graphics performance should double.
The "Briertown" "Mixed Signal IC" is meant to integrate components such as audio, touchscreen, voltage regulator, display and comms drivers and such. Intel stressed that it will be available from mutiple sources (such as Freescale, Maxim and Renesas).
While more performance was desirable, less power consumption was essential if the new chips are to have a chance in the device market. So Intel did some major work on power states. Instead of the older system-wide power management, much greater power savings are now possible by giving each subsystem its own power management capabilities. So whenever any part of a "Moorestown" system is not needed, it's turned down or off. Intel refers to those savings mechanisms as "power islands" on both the MP20 hub and on the Z6xx chip and it's all done with an involved combination of software, hardware and firmware features. The sum total of all this is that the three chips that make up the Moorestown platform combined use less power under load than the first gen Menlow platform did when running idle.
That's impressive, but also necessary. What Intel envisions for Moorestown-based devices is a range of form factors, from smartphones to sleek tablets with 10 days standby, two days music playback, over five hours of video, multi-tasking/multi-windowing/multi-point video conferencing, 1080p playback and 720p recording, and and "PC-like" internet.
With Moorestown Intel is clearly taking another run at a market where it is simply not represented. Apple has set the bar for smartphones and tablets very high, and really nothing less than the kind of performance and battery life found in Apple products will do. The performance of current Atom-based systems, those assisted by NVIDIA chips not included, ranges from perfectly adequate to rather anemic, especially with video. It's Moorestown's task to potentially change that.
NVIDIA likely won't be happy. Just when the first Atom N450/N470-based nebooks with its Ion graphics appear on the market, Intel throws another curve by including graphics into the very processor of the next generation of "internet device" Atom chips.
For embedded systems and rugged/vertical market systems developers, the ongoing fragmentation of the Atom platform into two families, and the rapid obsolescence of the two most frequently used chips (the N270 and the Z530) is also not very good news. While more performance is always better, if the Moorestown platform turns out to be that much quicker and more economical, then products based on the older chips will have suddenly become a lot less desirable.
Now what?
As far as the future of Moorestown for smartphones and mobile internet devices goes, Intel will not only have to overcome ongoing confusion about their two Atom families, but it will also face formidable competition from the ARM processor architecture camp. That includes Nvidia's Tegra, the Qualcomm Snapdragon, TI's OMAP and others.
And then there is Apple. The iPad's A4 chip, also ARM-based, is Apple-only and thus not direct competition, but with the iPad Apple has shown what is possible with a tiny processor running at just 1GHz. The iPad is uniformly seen as an excellent performer with very quick browsing and excellent video playback. The iPad does not only not need a fan; it simply never warms up at all, not even after runnning video for hours. And with the iPad's ability to run video for ten hours or more, Intel's set goal of "over 5 hours" of video looks modest at best.
So Moorestown has a great deal to prove, and Intel has a lot to lose. If the platform succeeds, the N-Series branch of the family will suddenly look quite obsolete, which will require another tweak. If it fails, Intel's reputation of being behind in mobile chips will be confirmed yet again. No one's ever counting Intel out, but Atom, netbooks notwithstanding, has been a struggle.
Posted by conradb212 at 10:42 PM | Comments (0)
May 04, 2010
Publishing and the iPad
This has nothing to do with rugged computing, but everything with publishing and how information is presented and distributed.
As a former print publisher, I spent some time comparing different approaches to magazine publishing on the iPad. Given the amount of hype about the iPad being the savior of publishing, I am surprised there is not an iMagazine app or some such. I mean, Apple could take the lead here yet again, creating the iTunes of the magazine world.
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As is, everyone's doing their own thing, with Zinio, of course, having the lead with its hundreds of electronic titles. Problem is, they're not doing a thing different for the iPad. The PDF versions are faithful 1:1 equivalents of the print mags and it all works well, though a slight lag until each new page snaps into focus is annoying. And I am NOT willing to fill out long, cumbersome forms with address and credit card info to subscribe to a mag when it should all be 1-click.
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Time Magazine rolls their own, for now at the absurdly high price of $4.95 per issue. Their approach is sort of a hybrid between PDF and web design and totally new stuff. It's very innovative, but takes some time getting used to. On the other hand, there really is no need to simply transform print to screen, even if it's print retrofitted with electronic stuff (links, video, forms, etc.).Â
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So Time is experimenting. Pictures that may be tiny in a magazine due to space constraints can be large, with text below it and you need to scroll down. When you zoom in to make text readable, pictures don't necessarily zoom with it; they don't need to. And how cool is it to have a full-page portrait of Lady Gaga or Bill Clinton and when you rotate to landscape, it becomes flawless high-definition video and they speak to you.
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The iPad brings us another step closer to electronic publishing, a big one. But for now, no one is taking the definite lead. With the iBooks app and iBook store still a million miles behind Amazon, Apple probably has its hands full with filling in the many blanks, and an iMag app and store may not come to pass anytime soon, or ever. So Zinio and others have a window of opportunity, but it'll take more than selling individual mags for US$4.95 (Time) or making people put up with lag and an antediluvian 20th century style signup (Zinio). Â
Posted by conradb212 at 05:54 PM | Comments (0)
April 09, 2010
Waterproofing rugged computing equipment
During the course of testing in the RuggedPCReview.com lab, we examine ruggedness specifications and claims. For the most part, while we report and comment on those specs, we do not put them to the test. That's because ruggedness testing is pretty involved business, and checking how much punishment a device can take before it fails makes about as much sense as a car magazine running a test vehicle into a concrete wall to see if it is indeed as safe as the manufacturer says.
There are, however, exceptions. If a manufacturer claims their product can be dropped from four feet without damage, we may try that. And if a product is advertised as being waterproof, we may check that claim out as well. And this is where it gets interesting.
Most rugged products have an ingress protection rating in their specs. If the IP code system is used, as defined by international standard IEC 60529, then the second number in the code indicates protection against water. An IP67, for example, means that the product is totally protected against dust (that's the "6"), and also protected against immersion into water down to one meter (3.3 feet) for up to an hour. IP68 means protection against continuous immersion, as specified by the manufacturer.
So are there mobile computers that are waterproof? The answer is yes. There is a small, but not insignificant number of systems, primarily handhelds, that carry IP67 ratings. And the marketing for those systems often includes pictures or videos of full immersion. At trade shows you sometimes see waterproof handhelds or tablets sitting in tanks, running video to show that they are, indeed, alive and unharmed.
Now it is abundantly clear that even machines that carry IP67 ratings are not dive computers and that few will ever even be immersed in water. However, given their intended use, they MAY fall INTO water, just as they may fall off a speeding pickup truck and get stepped on. Hence our occasional testing of the stated design limits and a bit beyond.
That said, as a certified scuba diver with a good degree of experience, I've come across some pretty fascinating underwater electronics that are sealed. Diving is really interesting in that pressure plays a huge role. Each 33 feet of sea water (or 34 feet of fresh water) adds one atmosphere, or 14.7 psi, of pressure. You'd think that divers get crushed down at 100 feet, but that's not so because the human body is mostly water anyway (60-80%, depending on the individual), so all we have to worry about are the air spaces inside of us (lungs, sinuses, ears, mask mostly). We equalize pressure by breathing in pressurized air that perfectly counterbalances the water pressure. The result is that even at substantial depth, your dive mask doesn't leak at all; the flimsiest of seals will keep water out as long as there is no pressure difference and as long as there is indeed a seal that keeps air and water apart.
This means that, theoretically, if there were a way to dynamically pressurize the inside of a rugged computing device, even very delicate seals (like the very thin silicone skirt of a dive mask) would be enough to keep water out even at great depth. Now obviously, no one is about to put automated compressed air pressure equalization systems into a handheld computer; that is not what such devices are for. It's interesting, though, to examine how underwater electronics ARE sealed:
- Most underwater cameras use special housings that still allow access to the camera's controls. They usually have one big O-ring seal for the housing clamshell, and then individually sealed pushbuttons.
- Recently, an exceedingly simple waterproofing method for cameras has come on the market. It simply consists of a sealed bag of clear plastic with a lens in it. It isn't protecting against pressure, but it sure keeps the water out.
- Dive computers (the ones that compute nitrogen loading, depth, dive time, remaining time, etc.) are sometimes oil-filled. Since oil cannot be compressed, there are no pressure issues.
- There are a number of waterproof cameras now that can handle up to 33 feet of water. Examples are the Olympus Tough series, the Canon D10, the Panasonic TS2 and more. We've tested most of those down to 50 feet, and had one down to 77 feet. Those are regular cameras with LCDs, battery and I/O compartments, and numerous controls. So it might be interesting for rugged computer engineers to take one of those cameras apart and see how they do it. (Btw, LCDs sometimes get compressed so that the image is temporarily impacted, and sometimes buttons are pushed in from the water pressure).
What does all this mean for the waterproofing of rugged mobile systems? Mostly that a good understanding of pressure and sealing is required to design reliable waterproofing. Apart from the fairly complex issues of pressure, there's also a good deal of common sense. Keeping things as simple as possible is key. In a setting where ANY failure can be fatal to the equipment, it only makes sense to keep the potential points of failure as few as possible, and as simple as possible. It is not surprising that NASA has always been big on the concept of "fail-safe," i.e. systems that if they failed they failed so as not to jeopardize the larger purpose, such as survival of astronauts. Likewise, scuba regulators are designed so that if they fail, they free-flow rather than shutting off air, thus giving the diver a chance at survival.
The conclusion is that the key to waterproofing of rugged computing systems is keeping things as simple as possible. This means keeping openings to the inside at a minimum, providing double protection whenever possible, and designing things to be as fail-safe as possible. Whatever seals there are must be totally reliable; resistant to twisting, ripping or falling out; durable; and easy to procure and replace. Seals should also be noticeable so users can see if something is amiss (we once failed to notice that a black O-ring in a black housing was missing, with nasty consequences). Rule #1 though is that the less there is to seal, the better.
Posted by conradb212 at 08:52 PM | Comments (0)
April 03, 2010
Finally: decent HD video on Atom boxes thanks to Broadcom card
The dirty little secret of millions of Atom N270-based netbooks (and pretty much all other Atom-based systems) is that they really cannot run HD video. If you try it, you get choppy video that creeps along at frame rates of no more than 10 frames per second max even with just 720p video, let alone 1080p. This makes HD video on Atom-based systems impossible to watch. It's a huge disappointment for anyone who thought a "netbook" would surely be able to handle today's high definition media formats, and certainly an annoyance for many customers of vertical market Atom boxes as well.
Well, third party to the rescue. And it's not nVidia (though that company's Ion technology will certainly improve the dire Atom platform graphics situation so that it becomes at least bearable). No, it's Broadcom which offers an inexpensive add-on card that can transform virtually non-existing Atom high-def decoding into something respectable and quite useful.
The Broadcomm "Crystal HD" High Definition hardware decoder BC970012 with the Broadcom AVC/MPEG-2/VC-1 video/audio BCM70010/BCM70012 decoder chipset is a PCIe Mini Card designed to allow full high definition real-time decoding for hardware that otherwise could not do so. The board can decode H.264 480i/480p, 720p, and 1080i/1080p at 40Mb/second.
I had read about the Broadcom solution last December, but never had a chance to check it out until an Atom N270-based Advantech ARK-DS303 digital signage player arrived at the RuggedPCReview lab. It had the Broadcom module installed as an option, since signage player customers may have a need for high definition video playback.
To test the HD playback capabilities of the Broadcom Crystal HD decoder, I installed both QuickTime and the freeware Media Player Classic HomeCinema 1.3, copied a 250MB 720P high definition Quicktime (.mov) movie recorded on a Bonica HD video camera onto the Advantech player and then ran the movie side by side on an Apple iMac27 and a 22-inch display hooked up to the ARK-DS303, set to 1680 x 1050 pixel resolution. Amazingly, the DS303 kept up with the vastly more powerful iMac throughout the movie, with playback quality being almost identical. There was a very slight choppiness at times, but it did not materially impact playback.
I then ran a full 1080p MPEG4 movie trailer on the DS303 and it never missed a beat. In fact, it almost ran better than 720p video. That is very impressive for a low-power Atom player with just a gig of RAM and no fancy hardware. By comparison, an Acer Aspire One netbook with basically the same hardware as the DS303 sputtered along at just a few frames per second. Our findings are confirmed by this test of the Broadcom card by SilentPCReview.
On a personal level, what this means is that if you have a netbook that has an empty PCIe slot, you can get a Broadcom BC970012 board on eBay or from a company like Logic Supply (see Logic Supply BCM970012), download the drivers from Broadcom (see Crystal HD download page) and finally have decent HD video playback on your little underachiever.
For manufacturers and resellers of rugged tablets and other mobile devices based on the Atom platform, and especially the N270, N280 and the new N450 (and probably the D510 as well), by all means make the Broadcom board available at least as an option! Due to its low cost, the Broadcom BCM970012 PCIe board is virtually a no-brainer for N270/N280 systems, and the newer N450 systems can definitely benefit from Broadcom's follow-up BCM970015.
The video below shows the same 720p (1280 x 720) clip playing on an iMac27 on the left and on the Atom 270-powered Advantech ARK-DS303 with the Broadcom module on the right.
I should mention that the situation is somewhat different for devices based on "Silverthorne" Atom chips, i.e. those with Z5xx Atom processors. Those actually havehard ware support for H.264 and other HD decoding. However, in order to take advantage of that capability, OEMs must include the necessary codecs, or users must run applications that come with those codecs (such as CyberLink or PowerVideo). For example, a Atom Z530-based Fujitsu LifeBook UH900 currently in the RuggedPCReview.com lab easily plays 1080p video at full frame rates.
Posted by conradb212 at 04:38 PM | Comments (0)
March 31, 2010
Will industrial tablets benefit from the iPad?
On April 3rd, the Apple iPad tablet will be available in Apple stores. According to various reports, almost 300,000 iPads have been ordered before the device even became available. The hype is enormous, with experts falling all over themselves proclaiming why the iPad will succeed or fail.
Fact is, at this point no one knows how the iPad will be received. Apple apparently felt comfortable enough with the tablet form factor to create the device and stake a good part of its reputation on it. Since the iPad is really a scaled-up iPhone rather than a pared-down MacBook, the question will be whether the iPhone experience indeed scales up to offer something the little iPhone just couldn't, or whether the larger form factor actually works against it as people may be more likely to compare it to a standard PC.
One thing is for sure: the iPad will put the tablet into the harsh light of public scrutiny again. This, of course, isn't new. The original IBM ThinkPad of the early 1990s was a tablet, and then, just as now, the tablet/pad concept was sold as something millions were already familiar with: Scribble on a notepad or relax in a comfy chair with a tablet computer that feels like a book or print magazine. The major difference between then and now, apart from almost two decades of technological advancement, is that back then handwriting recognition was seen as the key to unlocking the tablet's potential.
Unfortunately, handwriting recognition never quite worked out (though, with some training and given a chance, the software actually works very well), and current tablet efforts do not push recognition at all. Instead, the emphasis is on an attractive, elegant user interface with all the effortless swiping, pinching, bouncing and tapping that made the iPhone such a hit.
Will the iPad benefit industrial tablets by bringing more attention to the tablet form factor? It's quite possible, but there are some pitfalls. The obvious one is that the iPad will set a standard of user expectations (effortless multi-touch, elegant UI, etc.) that Windows-based tablets will probably have a hard time to meet. Another is that Apple's effortless, elegant user interface requires a flawless implementation of projected capacitive touch technology, something that may work much better on a small consumer device than a large vertical market device that users may want to operate with gloves on.
It's probably reasonable to assume that the iPad will raise expectations as to how tablets should operate. And raised expectations always mean that older technology will be viewed as lacking. So if users are driven to vertical market tablets just to find that they do not live up to expectations, the rejection and dissatisfaction will be more severe. Which means the overall impact of the iPad's publicity could be negative if vertical market tablets do not offer the same general improvements that the iPad brought to the consumer market.
What's the implication? For that we need to take a look at prevailing digitizer and touch technologies.
Almost since the very start of pen computing, Wacom's inductive technology has dominated the digitizer market with its precise, sleek pens that do not need a battery. The pen functionality of the Windows XP Tablet PC Edition, which was launched in 2002, was clearly designed for the Wacom pen, and the technology, for the most part, works very well. The primary problem with active pen solutions, though, is that you're dead in the water if you lose the pen, and despite tethering, spares, etc., it's just a matter of time until a pen gets lost.
Which is why resistive touch technology is being used as an alternative to inductive, and often in conjunction with it (so that the computer automatically switches from one to the either when according to certain rules). The problem with resistive touch is that it is not very precise, not well suited for inking and recognition, and very prone to misinterpretation. After all, the digitizer must figure out how much pressure represents a "touch" and also differentiate between an intended touch (like from a stylus) and an unintended one (like the pressure of the palm of your hand). Resistive touch doesn't work very well with Windows and its tiny check boxes and scrollers, though legions of Windows CE/Windows Mobile users have learned to live with it.
The respective shortcomings of inductive and resistive digitizer technologies led Apple to use projected capacitive touch, where a) it's either a touch or not a touch (no shades of gray depending on pressure), and b) multi-touch is possible. Combine that with Apple's interface magic and you have the elegant, effortless and seductive iPhone. Bingo, the perfect solution for tablets.
Or is it? Over the past year we've seen multi-touch functionality added to a lot of tablets and notebooks. I've tried several of them, and none worked very well. Those systems would have a few demo showcase functions, but capacitive touch and multi-touch really did not make the systems easier to use, and they were just another feature rather than the main mode of operation (which is what makes the iPhone such a hit). So simply "having multi-touch" is not enough. It may even work against a product.
This morning I came across a press release from Xplore Technologies, one of the earliest supporters and providers of vertical market tablet computers, where its president, Mark Holleran, lauds the launch of the iPhone as a great opportunity for the tablet form factor. Holleran points out the ease of use of tablets and views the launch of the iPad as a sign that "the tablet PC industry is poised for wider acceptance and accelerated growth."
I do think Holleran is on to something, but even if the iPad is a rousing success, it'll still be a challenge to translate the iPad/iPhone user experience into an equally satisfying solution for vertical market tablets.
Posted by conradb212 at 04:38 PM | Comments (0)
March 17, 2010
Consumerization of rugged markets?
A few weeks ago I wrote an article on Windows Mobile and the vertical markets and concluded with the question, "So what will the small but significant number of vendors who make and sell Windows Mobile devices do as their chosen operating system platform looks increasingly dated and is becoming a target of customer dissatisfaction?" I got some good (and rather concerned) feedback on that column, and I think it's an issue that is not going to go away.
Yesterday I saw an article entitled "Delays Decimate Microsoft's Enterprise Mobile Market Share" at channelinsider.com, and they asked, "So, what of the rugged device market? A market largely dominated by bulky devices running Windows Mobile from manufacturers like Motorola and Intermec. Howe (Director of Anywhere Consumer Research at Yankee Group) says that enterprise applications are becoming more and more prevalent on consumer-grade smart phones, and the rugged hardware manufacturers will become more and more niche-focused."
What they're saying is that enterprise and vertical market functionality is increasingly becoming available in inexpensive, standard consumer products, and the people who use that functionality do not want to walk around with two phones or handhelds. That's been pretty much accepted for a while now, as evidenced by the number of ruggedized handhelds that have integrated phones. The problem, though, as Howe puts it in the channelinsider.com article, is that "No one wants to go around looking like a UPS guy when they are out at the movies."
And perhaps an even bigger problem is that no one, including the UPS guy, wants to put up anymore with a clumsy, recalcitrant user interface that fights you every step along the way. Not when the iPhone and Android and Palm have shown us that it can be done so much better.
What will happen? I honestly don't think that Microsoft's mantra that handhelds need Windows CE because it leverages enterprise expertise washes anymore. Not when the handheld platform has been neglected to the degree Windows CE has been neglected. It's much more likely that Windows CE is still alive on vertical markets because it's a leap of faith to trust Apple or Google or open source to care about the relatively small vertical markets (even though some sales, like UPS, can be in the hundreds of thousands).
Yet, the fact is that I can now take an iPhone, which doesn't even have a scanner, and scan barcodes with its built-in camera. Or take pictures with it that are far better than anything I've seen out of the integrated cameras on Windows CE devices. And due to the laws of physics, small devices are often inherently more rugged (and easier to ruggedize) than large ones. Does that mean we'll soon see slightly modified smartphones do the job of rugged handhelds?
Probably not, but the thought definitely enters the mind.
Posted by conradb212 at 08:31 PM | Comments (0)
March 10, 2010
Will the iPad replace my iPhone?
I wrote this column for the blog at iPhoneLife Magazine, a terrific resource for iPhone owners (or anyone interested in the iPhone) that's published by my old friend Hal Goldstein who used to be a friendly competitor when we published the print version of Pen Computing Magazine.
The article really has nothing to do with rugged computing, but I think it's relevant here anyway because a) the fate of the Apple iPad will have a big impact on how tablets are viewed in the coming years, and b) because of the mobile industry's never-ending struggle to find form factors that are really right for a given job.
So here's what I contemplated:
This week I will order my iPad. Though I know it'll take a bit longer, I am aiming for the 3G model with 32GB of storage. When I get it, I will sign up for the unlimited data plan, forking over an even larger part of my disposable income to AT&T every month. What I do wonder is whether the iPad will replace my iPhone.
Silly question you may say. The iPad is not a phone, so how could it replace the iPhone? True, but I really don't consider my iPhone as primarily a phone. It is, in fact, a pretty crappy phone, with voice quality worse than virtually any cellphone I've ever had, going back to the original Motorola "brick." But I do need a phone for the few calls I make, and it doesn't make sense to carry a much more convenient little fliphone in addition to the iPhone, and so, yes, the iPhone is my phone, too. But if I checked the number of minutes I use my iPhone as a phone versus for everything else, everything else would account for about 95%, at least.
That's because the iPhone has pretty much become my information and entertainment device of choice. Before I leave the house I check the weather and temperature on the iPhone so I know what to wear. I get my news from the iPhone's USA Today and CNN apps (and even a couple of local and foreign newspapers), and more detailed news from the NY Times on the iPhone. I keep in touch with my Facebook friends on my iPhone. I read e-books on it. I play games on it. I use it when I go running and want to keep track of my time. I use it to check prices and read reviews while shopping. I check sports scores, the load on my servers, new messages on websites I post on. I do all that on my iPhone because it's so darn handy and convenient, and because it is good enough to do all those things. Had anyone told me a few years ago that, yes, it WILL be possible to use the web on a tiny device not as just a technology demonstration, but because it really works, I probably would not have believed it. After all, everyone had tried and it just didn't work. Until the iPhone.
So now the iPad will do everything the iPhone can, but on a much bigger screen. No more squinting, no more screen rotating to make columns more easily readable, no more constant pinching to zoom in and out. That will all be a thing of the past as what we have all been waiting for is now here with the iPad, the book/magazine reading experience in an electronic device. Because that is the one remaining hang-up that keeps print newspapers and mags in business; they are more convenient than reading on a laptop computer.
But now I wonder if the iPad will do everything the iPhone can, and do it better. Will I appreciate the much larger screen, or will it simply make the iPhone experience big and unwieldy? Will I have much higher expectations from a "real" computer like the iPad than I have of the little iPhone? For example, will I still tolerate the lack of Flash on the iPad? Will iPhone apps still look so terrific and clever on a much bigger screen, or will I expect real computer functionality? Will I start whining about the lack of "real" software? But most importantly, will I be able to use the iPad like I use the iPhone, just whipping it out wherever I am? Because if not, it may not work, and the new big iPhone will be something else that'll have to fly, or fail, on its own merits.
Posted by conradb212 at 10:36 PM | Comments (0)
February 24, 2010
Windows Mobile and the vertical markets
While Windows Mobile pretty much has ceased to be a factor in consumer markets, it remains very firmly entrenched in industrial and vertical markets where it may have a market share that's probably larger than that of Windows in desktops and notebooks. The good news is that as long as Microsoft continues to dominate the desktop, the leverage of Windows programming tools and expertise will probably all but guarantee a continuing role for Windows CE and Windows Mobile. That said, the rapid vanishing act of Windows Mobile in the consumer markets simply must be disconcerting to those whose business depends on Windows Mobile.
I won't go into the long and checkered history of Windows CE here, nor into Microsoft's bewildering meandering with nomenclature or the disruptive inconsistency and frequent course changes. It all has become an almost impenetrable mess even for longtime followers of Microsoft's smallest OS. Unfortunately, Windows Phone 7, Microsoft's latest knee jerk reaction to a changing smartphone market that has essentially relegated Windows Mobile into insignificance, casts more doubt and shadows on Windows Mobile than ever.
While in the real world, the one where manufacturers make and sell rugged mobile products, we continue to see Windows CE 5.0/6.0 and Windows Mobile 6 and 6.1, in the hype and announcement world, Microsoft has announced Windows Phone 7 OS, a trendy me-too music player interface trying to leverage the floundering Zune music player platform while copying iPhone and social networking concepts. It's hard to see how Windows Phone 7 could make a dent into the smartphone market, and it is most certainly not the future in commercial and vertical markets.
So where does that leave vertical markets who probably aren't thrilled at the prospect of being stuck with an increasingly obsolete Microsoft mini OS? Not in a very good position. Let's face it, the odd Windows Mobile 6.5 interface is essentially unsuitable for vertical markets. And now that Microsoft, scrambling to remain relevant in the mobile market, is putting its eggs into the projected capacitive (multi) touch basket, it's hard to see how any of the older versions of Windows CE/Windows Mobile (which is now renamed to "Windows Mobile Classic") may benefit from the Windows Phone 7 OS. Yet, something with "7" in it must happen to at least give the impression that Windows Mobile is moving forward (and to benefit from the relative shine of Windows 7).
So we have a situation where only last year, Microsoft's entertainment and devices division president Robbie Bach waxed enthusiastically about WinMo 6.5 ("It will give you access to more websites than you will be able to get to on an iPhone that will work actively and work well. It really is a much better experience.") and now the future of 6.5 already seems quite uncertain.
Personally, I think what may happen is that Microsoft will quietly integrate Windows CE/Mobile into its Windows Embedded Products business. That area already includes Windows Embedded CE in addition to Windows Embedded Standard, Windows Embedded Enterprise, Windows Embedded POSReady, Windows Embedded Server, Windows Embedded NavReady, and so on. The stated purpose of Windows Embedded CE is to "develop small footprint devices with a componentized, real-time operating system. Used in a wide array of devices, including portable navigation and communications devices." That makes sense.
One problem with this approach is that one part of the appeal of Windows CE/Windows Mobile was always that people were already familiar with its look and feel. Today, that look and feel is ancient, just as are the very visible underpinnings of Windows CE that essentially date back to the last millennium. And with Windows Mobile Pocket PCs gone and Windows Mobile phones irrelevant, that part of the leverage is gone as well. A new interface approach is sorely needed, but if Windows Mobile 6.5 and Windows Phone 7 are any indication, Microsoft's thrust is in the Zune player and social networking arena.
So what will the small but significant number of vendors who make and sell Windows Mobile devices do as their chosen operating system platform looks increasingly dated and is becoming a target of customer dissatisfaction? That's a good question. You can never count Microsoft out, but after all the fumbling with their mobile OS over the years, hopes for a cohesive, logical and compelling direction for Windows Mobile seem optimistic.
Posted by conradb212 at 07:45 PM | Comments (0)
February 16, 2010
A look at Intel's new Core i3/i5/i7 processors and how they will affect rugged computing
Just when most manufacturers of rugged mobile computers have switched from earlier platforms either to Intel Atom or Core processors, Intel raises the ante again with new Atoms and the next generation of Core processors. In essence, the Core 2 Duo that has served the mobile community long and well is being replaced by a next generation of mobile chips with higher performance, newer technology, better integration, improved efficiency, and smaller package sizes.
The new Intel Core i3, Core i5 and Core i7 processors come in numerous versions with two or four cores, clock speeds ranging from 1.06 to 3.33 GHz, maximum power dissipation of 18 to 95 watts, different process technologies, different degrees of integration and different complementing chipsets.
Unfortunately, while the difference between Intel's older Core 2 Solo and Core 2 Duo processors was pretty obvious, differentiating between the Core i3, Core i5 and Core i7 chips can quite confusing. As a rule of thumb, the 3/5/7 sort of represent Intel's "good," "better," and "best" processor solutions in any given category just like BMW makes 3, 5, and 7 series cars (though the analogy only loosely applies). Core i3 processors, for example, do not have the Intel TurboBoost feature that provides extra performance via automatic overclocking and seems more than just a marketing feature. Core i7 processors generally have more cache and support more of the special Intel features and technologies than Core i5 and Core i3 processors. There is, however, more than a bit of overlap in functionality and performance, and figuring out which one is best suited for a task won't be simple.
As of February 2010, Intel has announced about three dozen of the new Core i3/i5/i7 processors. About a third of them are designated as embedded processors, which makes them especially interesting for for embedded systems designers due to considerations such as package size, structural integrity, error correcting code memory, system uptime as well as, and perhaps most importantly, an 7-year extended life cycle.
Intel has always had an excessive fondness of code names, and it's no different with the new Core processors. It's therefore useful to know that Intel distinguishes between generally desktop-oriented "Piketon" platforms that use either two core 32nm "Clarkdale" processors or four core 45nm "Lynnfield" processors (and usually have TDPs that makes them unsuitable for most mobile applications), and mobile "Calpella" platforms that use two core 32nm "Arrandale" processors with lower thermal design powers (generally 18 to 35 watts).
So let's take a quick look at Calpella and Piketon.
In essence, "Calpella" is Intel's new "low power" platform, though there is now a much sharper differentiation between the really low power Atoms and the low power but rather high performance new Core processors. The Calpella class "Arrandale" CPUs are based on the latest 32nm lithography. They are are essentially the successors of the mobile Core 2 Duo CPUs and come in standard, low voltage, and ultra low voltage versions at various processor clock speeds.
There are, however, some interesting differences: As a first in this class of Intel CPUs, the memory controller and reasonably powerful integrated graphics with HD hardware acceleration and other new capabilities are now part of the processor, which means no more conventional Front Side Bus and "Northbridge" part of the chipset complementing the processor. These integrated graphics can be turned off when they are not needed, and Nvidia (who is probably not that thrilled about this Intel move) has already announced their "Optimus" technology (see what it is) that automatically determines whether to use the integrated graphics and extend battery life, or use an external NVIDIA GPU to boost graphics.
Like the Core 2 Duos, "Arrandale" processors have two cores but the new chips use Intel's HyperThreading technology that act like virtual cores, making the operating system think it is dealing with four cores. The new chips also add L3 cache while the Core 2 Duo chips only had L1 and L2 cache. They require DDR3 RAM that supports higher speeds (up to 1,333MHz). An interesting new technology is Intel "TurboBoost" that automatically steps up processor core speed if it detects that the CPU is operating below certain power, current, and temperature limits.
The new embedded Intel Core i5/i7 processors range from ultra low voltage models with a base clock frequency of 1.06GHz and a Thermal Design Power of 18 watts to low voltage models with base clock frequency up to 2.0 GHz and TDPs of 25 watts, and standard voltage models with base clock frequencies as high as 2.66GHz and 35 watt DTP. This means they're suitable primarily for higher end, high performance rugged notebooks and tablets, but not for lower end systems that require the still significantly lower power draw of Atom-based prcessor technology (or emerging alternate solutions such as the Nvidia Tegra).
"Piketon"-class processors also include a variety of Intel's new Core i3, Core i5, and Core i7 CPUs but unlike the "Arrandale" versions they are mostly standard voltage, higher-powered chips that include both older 45nm technology "Lynnfield" versions of the chips (four cores but no integrated graphics) as well as newer 32nm "Clarkdale" versions with two cores and integrated graphics. These are performance-oriented processors with TDP ratings of 73 to 95 watts and thus unsuitable for most mobile applications.
What about performance? We haven't had a chance at benchmarking any rugged systems with the new processors yet. Intel and other benchmarks of all new Core processors suggest a hefty 30-60% performance increase over equivalent Core 2 Duo processors at roughly the same TDP levels. Literature and previews also suggest that the performance of the integrated graphics processor is improved by perhaps about 50% over that of the predecessor GM45 platform. There is also said to be better 3D performance, high definition video hardware acceleration, audio and other advancements.
It should be interesting to see who is first in making the new i5/i7 chips available and how they'll work out in rugged systems.
For a comparison table of all Intel Core i3/i5/i7 released through January 2010, see here.
Posted by conradb212 at 06:22 PM | Comments (0)
January 28, 2010
Talking with Paul Moore, Fujitsu's Senior Director of Product Development
The other day I had a very interesting hour-long conversation with Paul Moore, who is Senior Director of Mobile Product Development at Fujitsu. The call was arranged by Fujitsu's ever helpful Wendy Grubow to give me a chance to talk with Paul about the Fujitsu Lifebook T4410 Tablet PC that's currently in the RuggedPCReview.com lab for evaluation and testing.
Fujitsu, of course, has been into tablets longer than most and probably has the most experience of any Tablet PC and convertible vendors. Fujitsu had the PoquetPAD and 325Point tablets a decade before IBM reinvented the Tablet PC in 2002, and the company is now in something like the 40th generation of tablet technology. Yes, the 40th. During the 1990s, Fujitsu built a successful business around vertical market slate computers, most notably the Point and Stylistic models, with the latter line carrying on to this day. For a while Fujitsu also offered Windows CE-based devices such as the PenCentra line. Fujitsu also offered small business-oriented notebooks with pens when almost no one else did. What it all boils down to is that there's no one who has more corporate DNA in tablet and slate computers in any number of form factors.
Paul pointed out that at this point, Fujitsu is the only company that offers both slate AND convertible computers. There are many that have a notebook convertible in their lineups, such as Dell and HP, and there are some that only offer tablets, such as Motion Computing, but no one offers both in their market (one could argue that DRS ARMOR and a couple others do offer both platforms, but those are in the heavily rugged markets).
Anyway, it was interesting to hear Paul tell that Fujitsu is seeing a heavy migration from tablet to convertible. Customers are transitioning from the Stylistics to the more conventional Lifebook convertible notebooks that can also be used as slates by rotating the display and laying it down flat on top of the keyboard. That probably explains why Fujitsu is now down to one single model in the Stylistic line, the Stylistic ST6012, whereas the company offers no fewer than six different convertibles (the Lifebook T1010, T1630, T2020, T4310, T4410, and T5010).
With Panasonic making a big issue out of their rugged computers still being made in Japan, I asked Paul if the Fujitsu tablets and convertibles are also still made in Japan. The answer was yes, all Lifebook tablets are made in Japan, and all E-Series machines as well. However, while with Panasonic it was pretty clear that they made a connection of made in Japan = much lower failure rates, Fujitsu makes no such claim. Paul said failure rate stats are compiled, but given the vast differences in markets served makes any meaningful comparison essentially impossible.
I asked Paul why Fujitsu does not market its computers as "business-rugged," "semi-rugged," or one of the other ruggedness categories. The unequivocal answer: We don't have rugged tablets. Ours are durable, well-built, according to the markets we serve. We don't lose many customers because of ruggedness requirements. Fair enough. Full or even partial ruggedness can add a lot of cost and weight, so if it is not needed, why add it. Paul points out useful features that prolong the life of a computer, like a user-cleanable dust filter, accelerometer-based hard disk protection, a display hinge that rotates in both directions so it won't get damaged by inadvertently turning it the wrong direction, and so on.
With reference to the rotating display hinge, I asked Paul whether he knew why all Tablet PCs since 2001 have been designed with the same exact rotating hinge that lets users rotate the display and then fold it flat on top of the keyboard, LCD facing up. This is a good solution, but in notebook mode, the display flexes when you tap it with the pen. In the 1990s there had been several alternate solutions that minimized or eliminated the flex problem, but they are all gone. Paul said he wasn't aware of any patent protection or other reason why designers should be limited to the rotating displays, but it's a solution that works, flexing is not an issue when the device is used in tablet mode, and with the increasing importance of touch, flexing again is not an issue. Cost, too, might be an issue in staying with standardized solutions.
We also discussed the inherent suitability of a full desktop operating system for tablet and touch use. In my opinion, Windows itself has always been a major factor standing in the way of widespread tablet adoption; it's simply not suitable for pen operation. Paul felt that Windows 7 has made great strides towards better usability, but that in vertical markets it's really all about custom applications anyway, and those are usually optimized for whatever input medium is used.
With the recent advent of Intel's new Piketon and Calpella processor/chipset platforms I asked Paul what Fujitsu's plans were for the Intel Core i3/i5/i7 processors. His answer was that, for the most part, they prefer to use standard voltage processors that generally cost less, offer better performance, and represent an overall better value for users. Based on the benchmark result of our review unit that's equipped with a 2.53GHz Core 2 Duo P8700 with a thermal design power of 25 watts, we see no immediate reason for a chip upgrade: the T4410 scored the highest overall performance results of any Tablet PC we have ever tested, and it still had an idle power draw of just 9.9 watts, barely more than most Atom-based systems.
Posted by conradb212 at 06:35 PM | Comments (0)
January 26, 2010
Tablet hype at fever pitch
A day before an Apple event where Steve Jobs will announce a new computing device, the hype about tablets is at an absolute fever pitch. Experts are popping out from the woodwork, showering us with their wisdom and predictions, most apparently believing that Microsoft invented and introduced the tablet in 2001, which couldn't be farther from the truth. But, perhaps, if enough instant experts say it's so, history has been rewritten. What will those instant experts do when they discover that the original early 1990s IBM Thinkpad was a tablet, and that we had the same exact tablet hype back in 1989/92?
That said, if Apple indeed releases a tablet device, it may well change things quite a bit.
Posted by conradb212 at 05:08 PM | Comments (0)
January 07, 2010
Slate and tablet computers: learning from the past
According to CNN, tablet-sized computers are now "a much-hyped category of electronics." True. The Associated Press says, "Tablet-style computers that run Windows have been available for a decade." Yes, and a lot longer than that. And a PC World editor states, "Tablet PC's are not new. The slate form factor portable computer has been around for almost a decade, since Microsoft initially pushed the concept with its Windows XP Tablet PC Edition." Nope. Microsoft did not initially push the concept with the XP Tablet PC Edition. Microsoft released a tablet OS way before that, in 1991, and even then it was just a reaction to what others had done before.
This shows how soon we forget. Or perhaps how effective current coverage has been in creating the impression that Microsoft invented tablet computers in 2001, rewriting history in the process. Fact is, slate and tablet computers have been around for a good 20 years, and in 1991, there was as much hype about slates as we have today.
A bit of slate computer history
In the late 1980s, early pen computer systems generated a lot of excitement and there was a time when it was thought they might eventually replace conventional computers with keyboards. After all, everyone knows how to use a pen and pens are certainly less intimidating than keyboards.
Pen computers, as envisioned in the 1980s, were built around handwriting recognition. In the early 1980s, handwriting recognition was seen as an important future technology. Nobel prize winner Dr. Charles Elbaum started Nestor and developed the NestorWriter handwriting recognizer. Communication Intelligence Corporation created the Handwriter recognition system, and there were many others.
In 1991, the pen computing hype was at a peak. The pen was seen as a challenge to the mouse, and pen computers as a replacement for desktops.
Microsoft, seeing slates as a potentially serious competition to Windows computers, announced Pen Extensions for Windows 3.1 and called them Windows for Pen Computing. Microsoft made some bold predictions about the advantages and success of pen systems that would take another ten years to even begin to materialize. In 1992, products arrived. GO Corporation released PenPoint. Lexicus released the Longhand handwriting recognition system. Microsoft released Windows for Pen Computing. Between 1992 and 1994, a number of companies introduced hardware to run Windows for Pen Computing or PenPoint. Among them were EO, NCR, Samsung (the picture to the right is a 1992 Samsung PenMaster), Dauphin, Fujitsu, TelePad, Compaq, Toshiba, and IBM. Few people remember that the original IBM ThinkPad was, as the name implies, a slate computer.
The computer press was first enthusiastic, then very critical when pen computers did not sell. They measured pen computers against desktop PCs with Windows software and most of them found pen tablets difficult to use. They also criticized handwriting recognition and said it did not work. After that, pen computer companies failed. Momenta closed in 1992. They had used up US$40 million in venture capital. Samsung and NCR did not introduce new products. Pen pioneer GRiD was bought by AST for its manufacturing capacity. AST stopped all pen projects. Dauphin, which was started by a Korean businessman named Alan Yong, went bankrupt, owing IBM over $40 million. GO was taken over by AT&T, and AT&T closed the company in August 1994 (after the memorable "fax on the beach" TV commercials). GO had lost almost US$70 million in venture capital. Compaq, IBM, NEC, and Toshiba all stopped making consumer market pen products in 1994 and 1995.
By 1995, pen computing was dead in the consumer market. Microsoft made a half-hearted attempt at including "Pen Services" in Windows 95, but slate computers had gone away, at least in consumer markets. It lived on in vertical and industrial markets. Companies such as Fujitsu Personal Systems, Husky, Telxon, Microslate, Intermec, Symbol Technologies, Xplore, and WalkAbout made and sold many pen tablets and pen slates.
That was, however, not the end of pen computing. Bill Gates had always been a believer in the technology, and you can see slate computers in many of Microsoft's various "computing in the future" presentations over the years. Once Microsoft reintroduced pen computers as the "Tablet PC" in 2002, slates and notebook convertibles made a comeback, and new companies such as Motion Computing joined the core of vertical and industrial market slate computers specialists.
So now tablets, or slates as Ballmer called them in his CES speech, are once again a "much-hyped category of electronics." The difference is that this time, thanks to Apple and the iPhone, tablets are to have multi-touch.
Let's hope all this works. Technology has come a very long way since those early days of tablet computers, but hype is never good if it's based on a flood of me-too products of a concept that has yet to prove it can work.
For an illustrated history of tablets and slates, see excerpts of "The Past and Future of Pen Computing" by RuggedPCReview.com editor Conrad H. Blickenstorfer, presented as a keynote address at the Taipei International Convention Center in December of 2001.
Posted by conradb212 at 04:37 PM | Comments (0)
January 04, 2010
Getac now offers 5-year warranties!
Sometimes the most amazing news is not a product announcement. That's what I thought when I saw Getac's press release about offering 5-year "bumper-to-bumper" warranties for all their rugged notebook computers. That's a long time.
According to Getac, the new warranty covers all of their fully rugged computers (i.e. the A790, B300, E100, M230 and V100 models) delivered on or after January first of this year. And the warranty includes "damage that occurs due to accidental acts and exposure to environmental conditions". According to Getac president Jim Rimay, they did that because in these tough economic times, computers are more likely replaced on a 5-year cycle instead of the 3-year upgrading cycle of more prosperous times. By offering a full 5-year warranty, customers will not incur additional service/warranty fees if they keep their equipment longer. The 5-year warranty is also a welcome change, the press release says, to governments and other large entities where getting approval for equipment repair can be a lengthy and involved process (it can, I've been there).
Five years is a long time, and especially so for a product that is designed to be used outdoors and under demanding environmental conditions where it is much more likely that computers are dropped, bumped around, rained on, and just generally experience conditions far from those in a nice, warm, clean office. It'd be interesting to know the actual mechanics of the warranty, what all is included, if certain items are excluded, what the turn-around is, shipment costs and so on. I am sure Getac thought this through, and we'll put in an inquiry to the folks at Getac.
How important are warranties and service in this field? Extremely so. I've personally visited the service and repair facilities of the leaders in the rugged computer market and came away more than impressed. Unlike in the commercial market where service is often hit-or-miss, with rugged systems failure rates, failure statistics and service turn-around times are meticulously recorded and managed. That's because with rugged systems, total cost of ownership matters and a good reputation for service and a good warranty definitely represent a strategic advantage.
Getac is on to something here, and offering a 5-year warranty definitely offers significant value-added to their products.
Posted by conradb212 at 04:18 PM | Comments (0)
December 22, 2009
New Atom processors: N450, D410 and D510
On December 21, 2009, Intel announced the next generation of Atom processors. The new generation of Atom processors includes the single core N450, the single core D410 and the dual-core D510.
Up to this announcement, millions of netbooks (as well as related devices such as tablets and boards) used the Atom N270 processor with its two companion chips, the ICH7M I/O chip and the 945GSE graphics and memory controller. The combo of the latter two is known as the Intel 945GSE Express chipset and makes for a total of three chips. Of N-Series processors released prior to this latest announcement, the Atom N280 was really just a very slightly faster N270 (1.66GHz vs 1.6GHz), and the Atom 330 (technically not N-series, but still in the "Diamondville" family as opposed to the more industrial "Silverthorne" Z-series Atoms) a dual-core version of the desktop-oriented Atom 230.
With the new chips, the big news is that Intel reduced the chip count from three to two by integrating the graphics and memory controller into the CPU itself. The old ICH7M I/O controller chip is replaced with the Intel NM10 Express. This means fewer chips to mount, lower power consumption, and, not mentioned, one less reason to seek third party chipsets (such as NVIDIA's Ion Graphics Processors).
Of the three new processors, the N450 is specifically geared towards netbooks whereas the D410 and D510 processors, all working in conjunction with the new NM10 I/O controller, are geared towards low-end desktops. The new NM10 I/O controller consumes just two watts compared to the older southbridge ICH7M's 3.3 watts. More amazingly, while the old GMCH display and memory controller with its 945GSE northbridge chip with GMA950 graphics consumed six watts, the Graphics Media Accelerator 3150-based integrated solution only adds about three watts to the consumption of the netbook-oriented N450 (chip max TDP (thermal design power, a measure of power consumption) 5.5 watts vs 2.5 watts of the N270 w/o graphics).
From what I can tell, the GMA3150 has hardware acceleration for MPEG-2 but not for H.264, so there's still no HD hardware decoding, which means a third-party HD decoder chip will come in handy. Onboard video is now likely to move from 17 : 10 aspect ratio 1024 x 600 pixel to a somewhat more palatable 1366 x 768 pixel, with significantly higher (2048 x 1536) external analog video possible (though some reports say that the N-Series chip is limited to 1400 x 1050, which would be less than what we have now). Somewhat surprisingly for a new chip, memory support is for DDR2 instead of the newer DDR3 standard.
Transistor count goes from the N270's 47 million to 225 million in the new single core models and 317 in the new dual-core chip, which means the CPU alone goes from 47 to 92 million transistors, with the graphics and memory controllers using about 133 million transistors. What exactly the extra 45 million transistors do is not clear as the tech specs look pretty much the same.
Note that Intel targets the D410 and D510 processors specifically for desktops. Though the D410 has the same clockspeed and uses the same NM10 I/O controller, it max TDP is almost twice that of the N450, 10 watts versus just 5.5. That's likely due to the graphics core running at twice the speed in D-series chips (400 vs 200MHz).
Overall, it doesn't look like the new Atoms, which have the Intel 64 extensions, will bring much of a performance improvement to netbooks and netbook-level rugged or embedded devices. Reducing the chip count from three to two is nice, but the Z-series processors already had that. Graphics seem somewhat improved, but not enough to make a huge difference, and there's still no HD playback hardware support. I am also not quite sure why the D410 and D510 processors are aimed at the desktop when the D410 chip combo has a total system TDP that's the same as that of the N270 and N280 (12 vs 11.8 watts), and the dual-core D510 just a bit more (15 vs. 11.8 watts). Also interesting is that Intel highlights the smaller footprint when it was a larger footprint that was lauded at the introduction of the "large package" P and PW series of industrial processors just a bit ago.
Overall, it's good to see these new Atom chips although I can't help but feeling that Intel looked out for itself more than adding compelling value for consumers.
Here is Intel's list of the entire Atom processor family.
Posted by conradb212 at 05:47 PM | Comments (0)
December 18, 2009
The Atom processor predicament
Well, this is going to be interesting. Despite the Intel Atom chips' modest performance, consumers have bought millions and millions of those little netbooks. I am quite certain they bought them because of the low price that made netbooks an impulse buy as opposed to spending more for a "real" notebook computer.
Whether or not customers are happy with their netbooks largely depends on how they use the computers. The small display with 1024 x 600 pixel resolution is confining for almost any real work as there's just not enough real estate. And while the term "netbook" implies that the devices are especially well suited for accessing the web and browsing around, that really isn't true. Netbooks are generally sluggish browsers and mostly unable to deliver adequate multimedia performance. And those who hoped to run HD video on their netbooks struck out completely, because first-gen netbooks simply couldn't do that at an acceptable pace.
On the other hand, the netbooks' small size and weight made them wonderful travel companions, and with an extended battery they practically ran forever on a charge (well, six hours or more in the case of my Acer Aspire One). And when hooked up to a big screen and a full-size keyboard, netbooks work really well as office computers. I hook up my little Acer to a 1680 x 1050 pixel 22-inch wide-screen.
However, we always want more, and so netbooks have been creeping up in size and power. Display size went from 7 to 8.9 inches, then 10.1 and now 12.1 inches. Which means netbooks are morphing ever closer to standard notebook range, which also means customers will continue to want and expect more. I mean, if the netbooks are so large now, why not an optical drive, and could we have the screen just a bit larger yet? Obviously, what customers really want is a device that costs as little as a netbook, but is as large and powerful as notebooks were before they became hefty giants with 19-inch ultra-wide-format displays.
Problem is, the Atom N270 simply isn't up to powering anything more than a little netbook, and even that just marginally. So Intel released the very slightly more powerful N280 and the dual-core N330. And NVIDIA came up with the NVIDIA Ion Graphics chipset that is supposed to work better with Atom N-Series chips than Intel's own chipset. I recently read a review of the Asus Eee PC 1201N netbook that uses both the N330 chip and the NVIDIA chipset, has a 1366 x 768 12.1-inch screen and lists for US$499. According to the review, you can now actually watch HD video, play many games, and things feel quite a bit less sluggish. Battery life is less than it was for the older, smaller netbooks, of course, and for 500 bucks you can easily get a "real" notebook with far higher performance and many more features.
Why do I bring all this up? Because the rugged market has also heavily invested in Atom technology and almost everyone has Atom devices in their lineup or pipeline. Almost all of them are based on either the Atom N270 or the Z510/530/540, i.e. the first generation of Atoms, the minimal ones with "targeted" performance. And now, just as we're starting to see nicely optimized Atom systems that live up to battery life expectations, some of those initial chips are already going to be replaced by the N280, N330 and soon by next gen Atom chips. That's bad news for rugged manufacturers whose first-gen Atom products are just now becoming available.
The moral of the Atom story is, at least for vertical market manufacturers: pick an Atom chip that Intel is likely to support for several years, and make certain the drivers are fully optimized and all the power saving features are fully implemented. Atom can deliver superior battery life and acceptable performance, but manufacturers must carefully target those products so customers won't be disappointed. We've seen Atom-based machines that use hardly less battery power than devices with much more powerful processors. That won't do. And we've seen some where non-optimized graphics drivers made the machines painful to use.
Using an automotive analogy, with the Atom Intel created a small and miserly 4-cylinder engine for use in fuel-efficient vehicles that provide adequate performance as long as the car isn't too big and heavy and customers have not been led to have unrealistic expectations. With the new and upcoming Atom chips, Intel is already making bigger, more powerful engines, obsoleting the earlier ones and giving in to the demand for more horsepower at the expense of efficiency and good design.
Posted by conradb212 at 01:41 AM | Comments (0)
October 29, 2009
Apple stores supposedly transitioning from WinMo to iPod Touch
Anyone who's ever been to an Apple store for an appointment or service knows the weird procedure where someone greets you at the door, takes your info, and then wirelessly sends it to some other Apple people who then come greet you when it's your time. Same for making payments away from the main desk and so on. It all works, but it's a bit odd, and even weirder is that some of that mobile check-in and checkout is done on non-Apple hardware (Symbol, actually) that's running Windows CE software. Supposedly it was done that way because Apple mobile gear couldn't handle bar codes and credit cards and such.
I always thought that was strange because there are all sorts of scanning and credit card processing apps available for the iPhone. And, in typical iPhone fashion, they are being used in cool, innovative ways. For example, there's an app ("Red Laser") that scans a barcode and then instantly checks the Web for the best prices for that product. That way you always know whether you're getting a good deal. There are also numerous apps for credit card processing. That should not come as a surprise in an era where banks are starting to allow you to remotely "deposit" checks from an iPhone.
Anyway, the folks at ifoapplestore.com now report that Apple stores may be transitioning to iPod Touches with an advanced scanner accessory and point-of-sale POS software for checkout. Other businesses are probably following in their path. And I can easily see iPhones and iPods being used in more industrial applications thanks to all those ruggedized cases available now (my favorite one is the Otterbox Defender). Can iPhone-based industrial-strength vertical market apps be far behind?
Posted by conradb212 at 06:36 PM | Comments (0)
October 23, 2009
Windows 7
Well, the much advertised public release date of Windows 7 has come and gone. The equivalent of "War and Peace" has been written on how wonderful it is and on how Microsoft "got it right" this time. Maybe they have and maybe they haven't. Here at RuggedPCReview.com, we've used Windows 7 on some of the rugged hardware we've had here for testing and evaluation recently and, frankly, it looked so much like Vista that we barely noticed anything was different.
At this point, I have mixed feelings. Almost all the rugged hardware that comes in here still runs Windows XP or the Tablet PC Edition or, increasingly, one of the embedded versions of Windows. It was actually interesting to see all those "XYZ recommends Vista" tag lines on manufacturers' websites and promotional materials when most of their machines really still ran XP.
So now Windows 7 is here, and Microsoft has been quite successful in creating the buzz that it's new and leaner and faster than Vista. Some of the industry pundits were practically falling all over themselves heaping praise upon Microsoft, so much so that it was almost embarrassing. Steve Wildstrom at Business Week, whose straightforward opinions I greatly respect, was quite critical over the unacceptable upgrade from XP to Windows 7 (reinstall every app from scratch) and how long the upgrade takes, but he also then said Windows 7 was "something truly better."
I think whether or not Windows 7 is indeed something truly better will eventually determine the fate of Windows 7. It looks so much like Vista that had it not been for Vista's questionable reputation, Microsoft probably would have simply called the "new" OS Vista Service Pack 3. As is, that wasn't an option. From a PR standpoint, Vista was so damaged that almost anything would look better. So creating something that is not as bad as Vista is like General Motors improving the Corvair back in the 1960s. It really was a pretty good car in the end, but Ralph Nader's "Unsafe at Any Speed" had damaged the Corvair beyond repair. So from that point of view, having Windows 7 look like Vista and simply saying it's better than Vista may not have been a great idea.
But let's assume that Windows 7 is better than Vista and that Microsoft really has learned and listened. Then you still have the problem that a good number of users will have to upgrade from XP to Windows 7, which so happens to be perhaps Windows 7's most frustrating point. That particularly applies to corporate users where many shops never migrated to Vista at all. It's conceivable that Windows 7, Vista-like though it is, may indeed cause a lot of companies to finally make the migration from XP, but that may mostly be because by now XP is two generations out of date and Microsoft very actively discourages the use of XP.
Only time will tell. It seems almost unthinkable that the world will wholesale reject another Microsoft OS the way Vista as rejected. I mean, a company cannot continue to have 90+% of the market when its new products are rejected. This is why Windows 7 is hugely important to Microsoft. If it's another failure, and the coming weeks and months will tell whether the media enthusiasm will give way to user frustration or not, then, Redmond, we have a problem. If the Vista flop is forgiven like Windows ME was eventually forgiven, Ballmer & Co will likely breathe a huge sigh of relief.
Does it all matter in the rugged space? Not as much as it matters in the consumer and commercial markets. The major players will make sure their product lines are able to run Windows 7 well. And an increasing number may look to Windows Embedded, now that it's called Windows Embedded Standard and "XP" has been banished from the name, though for now it's still really XP (Windows Embedded Standard 2011 will be Windows 7-based).
As expected, Apple is having a field day with the Windows 7 release, running one funny "I'm a PC and I'm a Mac" commercial after another. And just as many would love to have iPhone ease-of-use and functionality on their industrial handhelds, many wish the Mac OS were available on rugged machines. But it's not, and so we truly hope that Windows 7 will give the world a productive and reliable computing platform to work on.
Posted by conradb212 at 07:37 PM | Comments (0)
October 07, 2009
Getac to offer multi-touch on its V100 rugged Tablet PC
Multi-touch has been all the rage ever since Apple showed the world the effortless elegance and utility of the iPhone's two-finger pinch and spread to zoom in and out. So what is multi-touch? Basically, it means the touch screen is able to accept simultaneous input from more than one position. While on the iPhone, multi-touch is currently limited to two fingers, there is theoretically no limit as to the number of simultaneous touches.
What is multi-touch good for? Well, Apple's super-elegant zooming certainly go everyone's attention, but multi-touch can also be used for things like rotating with a two-finger screw in or screw out motion. In addition, multi-touch can be used gestures and the functionality can be built into vertical market custom applications.
While Apple iPhone achieves its multi-touch capability with projected capacitive touch screen technology, that wouldn't work very well in industrial applications where users often wear gloves. For those applications you need a more traditional resistive (pressure-sensitive) touch screen.
There are currently a number of companies working on providing resistive multi-touch systems. Among them are Stantum, Touchco, SiMa Systems, and several others. Some of these products are in the development stage, others are currently available, and each technology is targeted at certain types of applications.
On October 7, 2009, Getac announced that its V100 rugged Tablet PC will offer a multi-touch screen that can be used with or without gloves. According to Getac's press release, this marks a first for rugged computers, and the multi-touch feature will enable users to rotate maps and pictures, zoom in and out of manuals and other documents, move and edit, navigate, and employ a series of special gestures that go beyond what is possible with traditional touch screens that only recognize a single touch.
While the technology used by Getac wasn't mentioned in the press release materials, Getac added an explanatory page to its website (see here). Getac resellers and developers will certainly have an interesting tool to work with.
Posted by conradb212 at 05:54 PM | Comments (0)
Gorilla Glass -- lighter and tougher display protection
On October 6, 2009, Motion Computing announced that their C5 and F5 were the first Tablet PCs to use Corning's Gorilla Glass. What is Gorilla Glass? In its press release, Motion states that it is "thin-sheet glass that was designed to protect against real-world events that cause display damage."
To learn more I scheduled a call with Corning's Dr. Nagaraja Shashidhar. To prepare myself I checked Corning's very informative page on Gorilla Glass. They have some videos there that show the glass being bent and steel balls falling onto it. The glass neither shatters nor breaks. In fact, it's hard to believe it's glass at all. It looks more like a very thin sheet of some polycarbonate plastic or acrylic. But it is glass.
The secret, according to Dr. Shashidhar, lies in a special chemical ion-exchange strengthening process that results in what Corning calls a "compression layer" on the surface of the glass. The primary purpose of that layer is to act as an armor that guards against the nicks and tiny cracks that then result in the glass breaking. And even if there are tiny nicks, the layer keeps them from propagating.
What's amazing is just how thin the glass is. Corning makes it in thicknesses ranging from 0.5mm to 2mm, or 1/50th to 1/12th of an inch. The Gorilla Glass used in the Motion tablets is just 1.2mm thick, yet it provides the protection of a much thicker layer of protective glass at a fraction of the weight. And a thinner layer of protective glass doesn't only mean less weight, it also makes for a more natural feel when using the tablet. With thick glass it sometimes looks like the tip of the pen hovers far above the actual screen. That's not the case with the Gorilla Glass-equipped Motion tablets.
I had actually had some face time with a Motion F5 tablet with the new glass before Motion announced it. I took the opportunity to not only examine the new display, but also benchmark performance and battery life with the new and more powerful processor Motion now uses for the C5 and F5. I also did side-by-side comparisons between an original Motion F5 and the latest model (see full report).
I must admit that it's a bit hard to figure out all the F5's display technologies. You start with a Hydis display that now has AFFS+ technology for not only a totally perfect viewing angle in all directions, but also superior brightness. You then add the Gorilla Glass cover that significantly increases the durability of the display. On top of it all is Motion's View Anywhere, which is an anti-reflective sputtered coating on the front side of the glass that is optically bonded to the display.
How does it work? Extremely well. Between the super-wide viewing angle (which makes for an unbelievably "stable" display) and the excellent sunlight viewability, this is a machine that you can really use outdoors. The Gorilla Glass adds peace of mind (no, I didn't try to break it). And the Gorilla Glass also has another benefit that may turn out to be quite a selling point for Motion: it's nearly immune to smudges. There's nothing worse than a display that's full of grime and fingerprints, and that just doesn't seem to be an issue with Gorilla Glass.
So there. It's a funny name, Gorilla Glass, but it's definitely a good thing. And I am not surprised that Motion is the first to have it on a tablet. They always seem to adopt new stuff first.
Posted by conradb212 at 02:47 AM | Comments (0)
September 10, 2009
Gotcha, fool! Your friends at AT&T
The other day we tested a rugged handheld in the RuggedPCReview.com lab. The device so happened to have a SIM slot because it also worked as a phone and a WWLAN data communicator. I so happen to have an unused phone with a SIM in it, and so I decided to use that SIM for testing the rugged handheld. Why do I have an unused phone? Because it's on one of the AT&T's 2-year service contracts. It's just a crappy throw-away phone, but thanks to AT&T I am now paying for it for another year whether I am using it or not.
So I stick that SIM into the review handheld, make three local calls and load a couple of pages of the RuggedPCReview.com website. Works fine. Take the card out and return it into the unused AT&T phone.
So then I get the bill. That'll be $14.83 for 1,483kb, i.e. loading one or two large webpages. Thank you very much, AT&T. This kind of highway robbery is precisely why I have completely stopped making any call that I am not certain is covered in my "plan." I am not even calling my mom anymore because I have no clue what outrageous amount AT&T may charge me for a call to Europe.
But wait, there's more.
I was on vacation in the Caribbeans for a week. I took my iPhone with me, not because I was going to make a call (heavens no, not with AT&T in an unknown situation!!!), but because the iPhone is a little computer/camera/vidcam/PDA that I take everywhere. Well, apparently six people called my phone while it was in the Caribbeans. I never answered. "That'll be a buck 99 for each call, fool. Haha. Gotcha again. - Your friends at AT&T."
And there AT&T and the other telcos wonder why we loathe them so much.
With voice/data increasingly integrated into rugged handhelds and notebooks, be very careful. That SIM in your machine has "Sucker!!!" written all over it.
Posted by conradb212 at 09:30 PM | Comments (0)
July 30, 2009
Deal killers: The Telco 2-year contracts
Years ago, when some exciting new piece of technology came along I simply could not resist buying it. When the first Newton came out I plunked down seven hundred bucks, just to see how it worked and because I simply had to have one. Likewise when Compaq released the Concerto Tablet PC in the mid-1990s. And when that same Compaq came out with its first iPAQs. I bought one.
You can't do that anymore these days. That's because virtually every piece of technology now includes a phone, and in order to get service you have to sign up for a 2-year contract with the telephone company. Not gonna happen. If I could pick and choose service or just try out a service, I'd probably have a Palm Pre by now, and each of my notebooks and tablets would probably have a wireless card in it. As is, I'd have to sign up for 2-year contracts for each of those devices. Not gonna happen, ever.
So instead of having a Palm Pre and being able to tell friends and anyone out there interested in reading my blogs and articles on what I think about it, I couldn't care less. Am I going to sign with Sprint just to get a Palm Pre? Not gonna happen. Sprint is the company who sent me to collection three times after I cancelled a fully paid and expired contract. Am I going to sign with Verizon or anyone else for TWO YEARS just to get wireless in my notebook? Not gonna happen. Ever.
I know, enough people sign those obnoxious contracts because they see no other option. For those of us who love technology and always had the latest and greatest to write about and take wherever we went, we don't do that anymore. We can't. The telcos' greed has killed it all.
Posted by conradb212 at 10:53 PM | Comments (0)
July 13, 2009
The dangers of product photography
While most of the press either uses official product photography supplied by PR agencies or press centers, or takes quickie snapshots with their smartphones, we here at RuggedPCReview.com do it the hard way. We do our own product photography and always make sure that the devices are shown in the environment they are most likely going to be used in. That isn't always easy.
I was reminded of that as we recently needed to do product photography on a good half dozen of rugged machines. These were rugged and ultra-rugged computers designed to be used on forklifts, in trucks, on bulldozers and other such heavy duty equipment. Well, it so happened that there was a significant construction site nearby where a large number of utility company trucks, dozers, graders and lifts were prepping a parcel of land for who-knows-what. Construction hadn't really started yet, and so the property wasn't fenced in, and all that heavy-duty machinery was just a perfect prop for the product photography I wanted.
So I filled the back of my car with rugged computers, seven in all, and headed for the construction site. For a couple of hours, Carol, our intrepid product photographer, posed the machines on bulldozers, trucks and all sorts of heavy equipment, taking a couple hundred great shots. But we were also sweating bullets as all of a sudden it occurred to us that law enforcement might show up and inquire as to what, exactly, we were doing and where, exactly, all those computers were coming from. The rugged tablets, panels and notebooks we photographed looked like they belonged in the trucks we took pictures of much more than they looked like they belonged to us.
As it turned out, while a few police vehicles drove by, no one stopped and asked what we were doing. And so we didn't have to explain why we were carrying about US$25,000 worth of rugged computers from a construction site into the back of our car. Obviously, we could have explained, but it might have taken an hour or two and perhaps a trip downtown in the back of a police cruiser.
Posted by conradb212 at 09:14 PM | Comments (0)
June 30, 2009
Where rugged computers come from
Where do rugged computers come from? Not always where you think. In an increasingly global marketplace the old business model of companies designing, making, selling and servicing their products is increasingly going by the wayside. These days, it's more likely that one company thinks of a product, hires another to design it, has it built by a third, a forth one is marketing and selling it, and a fifth one does the service. As a result, it's becoming pretty difficult to figure out who does what, and where the computers we buy and use are actually coming from.
For us here at RuggedPCReview.com, this global marketplace often means a good deal of detective work when trying to figure out who actually makes a machine. You could argue that a computer is a computer and it's not really important who designed and manufactured it. That may be so for some, but I really like to know who did the design, who specified the features, and where manufacturing took place. It'd be silly to praise a company for their excellent design when, in fact, all they did was strike a deal with a Chinese manufacturer and put their label on the machine. There's nothing wrong with that, and many companies do a great job searching for good products that they then sell and service in the US. But it'd still be good to know the actual origin and background of a machine.
What are some of the different business models?
- There are resellers that sell machines from other companies.
- There are distributors which carry machines from a variety of sources and often put their own names on the machines.
- There are vendors and system integrators that sell value-added third party machines under their own name. They may or may not have exclusive arrangements with their supplies.
- There are companies that have their own engineering resources and jointly develop machines with Taiwanese or Chinese manufacturers.
- There are companies that design their own machines, but have them built by a Taiwanese or Chinese contract manufacturer.
- And finally, there are those who still design and manufacture their own machines.
However, it doesn't end there. Some of the Asian manufacturers have their own relationships and interconnections. As a result, we've seen machines where the top part came from one Asian company and the bottom part from another. We've seen machines seemingly made by Taiwanese manufacturers also being marketed by Chinese companies, apparently under reseller agreements (by and large we assume that machines are made in countries with lower manufacturing costs and marketed or re-sold in countries with higher costs). It can get really confusing.
There are also an awful lot of vendors out there, some of which we never heard from. This morning, for example, I came across Chinese Evoc Group, which has been around since 1993 and makes a large variety of rugged, embedded and industrial computers and components, including some interesting looking panel PCs and rugged notebooks (check the Evoc JNB-1404 and Evoc JNB-1502 rugged notebooks).
Does it even matter where all those computers come from? Probably not to consumers. Whether the Dell or HP notebook at OfficeMax is actually made by Quanta or by Wistron hardly matters (though it really concerns me that apart from CPUs, some other chips and software, almost nothing is made in the US anymore). All those Taiwanese OEMs are top notch, and an increasing number of the Chinese ones as well. It does matter to us, though.
Knowing, and reporting on, all those lesser known Asian OEMs means finding the hidden gems, the companies whose products we'd love to see on the US market. Covering them may lead to OEM deals with US and European companies, and such relationships can be win-win arrangements for all involved. Our feedback may also help them adjust their products for the US and other Western markets that often have different values, priorities and expectations. In that sense, I hope that we at RuggedPCReview.com can be a clearinghouse and conduit of information.
Posted by conradb212 at 07:28 PM | Comments (0)
June 12, 2009
Palm and Windows Mobile and how the iPhone really changed everything
With all the hoopla over the much anticipated release of the Palm Pre in early June of 2009, I thought about the ever-changing fortunes of the mobile platforms in our industry.
Disregarding some smaller players and initiatives, here's the big picture: In 1993, the Apple Newton made news when then Apple CEO John Sculley pushed it hard and predicted that such devices and their infrastructure would one day be a trillion dollar industry. Sculley was scorned for that remark, as was the Newton for its various shortcomings. But the Newton, way ahead of its time, was still good enough to get Microsoft to respond with its own mobile platform, just as a few years prior Microsoft had responded when pen computing with its PenPoint operating system threatened to compete with Windows.
So Windows CE was introduced in 1996, together with a lineup of little clamshells handhelds. The same year, Palm Computing released the little Palm Pilot that no one thought was going to be successful because it neither had a keyboard (considered mandatory after the Newton handwriting recognition fiasco) nor an expansion slot. But much to everyone's surprise, the Palm Pilot took off while Windows CE devices quickly garnered a reputation for being clumsy and underpowered.
Microsoft's approach was to reluctantly add features and gradually allowing more powerful hardware, always concerned that devices might eat into the much more lucrative low-end notebook market, just as they are now worried about netbooks. Microsoft's hardware partners played along and came up with some amazingly innovative devices (yes, you could get a Windows CE-based "netbook" with a 10-inch display and 800 x 600 resolution ten years ago), but even that didn't work against Palm, which sold handhelds by the millions and adeptly crafted a "Palm economy" and thriving developer community that quickly dwarfed Microsoft's tentative and fragmented efforts.
At some point, Microsoft had the chutzpah to steal from Palm by trying to launch a handheld platform called the "Palm PC," but Palm's lawyers quickly nixed that, and their ho-hum handheld PC platform went nowhere. In a last ditch attempt, Microsoft nuked its multiple processor architecture approach around the turn of the millennium and tried again with the "Pocket PC," a markedly improved platform that has survived, in almost unchanged form, to this day.
Palm, in the meantime, thrived and reached a 75% global marketshare. When I gave a keynote presentation at the Taipei International Convention Center in 2001 on the future of pen computing and PDAs, I noted that Palm's OS was aging and Windows CE was gaining market share and might catch Palm within four or five years, but no one really believed that. Yet, it happened in a remarkable, unlikely succession of events that saw Palm fumble its leading position away and sink into virtual irrelevance while Microsoft, hardly more adept with its own mobile efforts repositioned Windows CE as, essentially, an embedded platform for the vertical market.
That approach, while it made sense, wasn't actually one that I thought was automatically going to be successful. In the late 1990s, Symbol Technologies, now part of Motorola, had been one of the first to adopt non-proprietary operating systems into its products. At some point, they offered both a Palm OS product and a very similar one powered by Windows CE, and at the time we were told that the Palm device did far better. Yet, Symbol was one of the very few vertical market companies that chose Palm, whereas Microsoft was remarkably successful in quietly positioning Windows CE as sort of a low-cost subset of Windows that would leverage corporate IT expertise and investments.
So while a lot of people wondered why Microsoft couldn't do any better in the mobile space, it was probably because they didn't want to. In 2002 I reviewed the T-Mobile Pocket PC Phone, an early smartphone that was amazingly good and would still fit right into the smartphone landscape of today, both in terms of looks and performance. Yet, not much happened after that. HP pretty much gambled away the "iPAQ" brand that came into its possession when they took over Compaq. Taiwanese and Korean companies became the new driving force, with the likes of HTC and Samsung settings trends and directions. And somehow the notion took hold that every handheld had to be a phone, which, in the US at least, meant being forced into overpriced 2-year contracts with telcos that couldn't care less about anything other than profit.
The reason why Windows CE became so successful is not because it's so good. It's a nice workmanlike effort, to be sure, but it's clumsy, sluggish and about as agile as a riverboat. But it only took over because a) the proprietary computing platforms of earlier handhelds were no longer acceptable, b) Palm let it by self-destructing, and c) because IT uses Windows and Windows CE sort of fits in. So there. It works, but it's ugly, really ugly.
It took Apple with the iPhone to demonstrate just how ugly Windows CE was. Unlike the Newton, the iPhone was right from the start, and it totally redefined how a mobile device should work. Its effortless elegance is exactly what people want, and Apple made it look natural and easy. The iPhone is human interface engineering at its very best. It may not meet all the IT-mandated checkmarks (yet) and thus earned the stern finger-wagging from some corporate types, but even they probably have an iPhone in their pockets. Once you know how simply and beautifully things can work, you never want to go back.
In a sense it's deja-vue all over again. Apple has a better product and a better idea, but Microsoft still dominates the desktop. Palm, back from the pretty-much-dead, tries again with a slick little box, just like the Palm Pilot once was, only this time they're copying Apple. The question in my mind is how long even workers and industrial users are willing to put up with klutzy, clumsy Windows CE now that almost everyone knows how well handheld electronics can work.
Posted by conradb212 at 04:27 PM | Comments (0)
April 10, 2009
Atom platform expands, but does it have a clear direction?
In the days of the 386, 486 and even early Pentium processors, it used to be fairly easy to follow Intel's chips as they mainly differed in clock speed. These days, staying on top of Intel's various offerings has become an almost full time job. That even goes for Intel's low-end Atom chips that, together with resurrecting some older Intel technologies such as hyperthreading, seemed to simplify the matter of processor selection. It didn't really turn out that way. Intel has been very successful in positioning the Atom processor as new, exciting, efficient and just generally the way to go, but it's really not that simple.
For example, "Atom" has from the start referred to two very different processor families.
The initial generation of Atom processor was the Z5X0 that was codenamed "Silverthorne" with a tiny 13 x 14 mm package footprint. They were targeted at mobile internet devices (MIDs) and used the also entirely new "Poulsbo" System Controller Hub. The processor has about 47 million transistors, which is more than the Pentium 4 had. Bus frequency is 400 or 533MHz (which support Intel's HyperThreading). Thermal Design Power is between 0.85 watts for a low-end 800MHz version without HyperThreading, and 2.65 watts for a 1.86GHz verison with HyperThreading. The chipset uses about 2.3 watts, which means total CPU and chipset consumption isn't even 5 watts. And the chipset has hardware support for H.264 and other HD decoding. However, as a the combo is targeted for internet devices, there is PATA but no SATA support.
A second family of Atom processors, the N2X0 that was codenamed "Diamondville," was meant for standard low-cost PCs and netbook type of devices. The N2X0 is similar in many ways to the 5XX platform, but used a somewhat larger 22 x 22 mm package. The N270 has a TDP of 2 watts and costs less than US$44, the same speed N230 4 watts and US$29. As of now, the N2X0 processor generally uses a version of the older i945 chipset. In order to reduce its power consumption down to 5.5 watts, its frequency (and performance) have been lowered as well and the chipset is called the i945GSE. This is used in the N270. The N230 chip, geared towards desktops, uses the i945GC that is quicker, but also uses 18 watts! Note that the i945's GMA 950 IGP is not able to decode HD signals. The N2X0 can be used with SiS chipsets. though I haven't seen any such systems.
From the looks of it, system designers have been struggling in figuring out whether to use the Z5xx or the N2xx chip. In netbooks it was a slamdunk for Diamondville as almost all netbooks use the 1.6GHz N270. However, there are exceptions. When Panasonic introduced its Toughbook CF-H1 Mobile Clinical Assistant, it came with the 1.86GHz Atom Z540 processor. And when Samwell, one of Taiwan's major OEMs in the semi-rugged and rugged space, introduced what is essentially a rugged tablet version of a netbook, they also picked a "Silverthorne" processor, in this case the Z530P.
I am not sure what drives the decision to go with a Atom N270 versus a Atom Z530. On the surface, they seem to have about the same performance and use about the same amount of power. One glaring difference in their specification is that the N2XX series supports the ever-important SATA (serial ATA) disk interface whereas the Z5XX does not and needs to use PATA drives. On the other hand, the technically inclined point out that the N2XX's use of a very slow version of the already dated i945 chipset makes for sluggish graphics performance and that the i945's GMA 950 IGP is not able to decode HD signals. Anyone who has tried playing back high-def video on a N270-based netbooks knows the pain. However, both versions of the Atom score about the same on the two benchmark systems we use here at RuggedPCReview (PassMark 6.1 and CrystalMark 2004). The Z5xx, in fact, scored very low in 3D graphics, which one would assume are at least somewhat of importance in any "mobile internet device."
But things are getting more interesting yet. Despite what on the surface appears to be the more lucrative "Diamondville" market with its many millions of N270 chips, on April 8, 2009, Intel announced the expansion of the Z5xx platform with a new high-end version, the 2GHz Z515, and a new gas miser version, the "up-to-1.2GHz" Z515. At the same time, Intel spoke of an entirely new Atom platform called "Moorestown" that combines the "Lincroft" system-on-chip with the "Langwell" hub of which as of now all I know is that it uses a lot of acronyms and is still based on the 45nm manufacturing technology.
On the N2xx horizon, there is the N280 processor, and apparently also a dual core Atom chip. There is not much material out there on those, and I need to look more into it.
There was another development. For embedded computing Intel quietly expanded the Z5XX platform with larger form factor versions that carry a "P" in their name, and then special "large form factor with industrial temperature options" versions marked with a "PT." I was aware that Intel would release a "large package" version of the Atom, but not the timing and the purpose. Well, this happened in March of 2009 when Intel added the "large form factor" Atom 1.1GHz Z510P and 1.6GHz Z530P as well as the "large form factor with industrial temperature option" 1.1GHz Z510PT and 1.33GHz Z520PT. What does that mean? In essence, the P and PT versions look like larger chips. Instead of the tiny 13x14mm package of the original Z5xx chips, they use a 22x22mm package, which is actually the same size as the N2xx chips. As far as temperature range goes, 0 to 70 degrees Celsius (32 to 158 degrees Fahrenheit) is considered "commercial," whereas -40 to 85 degrees Celsius (-40 to 185 degrees Fahrenheit) is considered "industrial." Interestingly, only the "PT" series processors support the industrial temperature range; the "P" series versions are listed with the same commercial temperature range as the initial chips.
Intel's updated Z5xx product brief now stresses fairly strongly that there are industrial as well as commercal temperature range packages for both the Z5xx processors as well as for their complementing US15W system controller hubs (GMA 500 graphics, I/O controller and memory controller). The brief also stresses that the small footprint versions are for space-constrained handheld and embedded devices whereas the large form factor is pitched for designs without small space restrictions but industrial temperature requirements. So why then do the "P" processors still have the same commercial temperature rating? Probably because the large package also includes "an integrated heat spreader" that "further contributes to its value for thermally constrained, fanless applications." Since the thermal design power of these chips was already tiny, I am not sure what the integrated heat spreader does, or why it was necessary.
In terms of performance, the "P" large form factor and "PT" large form factor/industrial temperature range chips appear unchanged, though the TDP is up a bit from 2.0 to 2.2 watts. However, if you compare the Intel's summary sheets for the Z530 and the Z530P it looks like the 530P chip is missing Intel Virtualization Technology as well as Demand Based Switching. Virtualization technology, according to Intel, allows "consolidating multiple environments into a single server or PC" which I believe means the CPU acts as if it were multiple CPUs operating independently so you can run different operating systems at the same time. Demand Based Switching was described as an enhanced version of Intel's SpeedStep technology (see description) that is available in both versions of the Z530. These are generally fairly involved server-based issues and I am not sure what the relevance to the new "large package" Atom processors is.
In any case, the "large package" also has a different "ball pitch," which refers to the spacing of the little balls of solder that replace pins on the underside of these tiny processor packages. From what I can tell, the 0.6mm ball pitch of the original Z5xx series requires high density interconnects (HDI) on the printed circuit boards, and those are more difficult to do and also more finicky--not what one would want in a rugged product (for an example of these issues, read this). So the "P" series would address that issue with its larger package size whereas the "PT" series would appeal to automotive and other transportation and industrial applications that often have a -40 to 185 degrees Fahrenheit requirement.
Now add to this that Atom chips, despite all the hoopla and market acceptance, are pretty poor performers, benchmarking no better than the lowly original Core Solos. Graphics performance, especially, is weak (what's considered weak in one device can be more than adequate in another, of course). There's the low power consumption, of course, but even that is not a given. We've benchmarked exceedingly thrifty Core 2 Duo machines as well as power-guzzling Atom systems, so proper setup and configuration are an issue.
Sometimes it almost seems like the Atom is sort of a trial balloon, one where Intel very successfully created an attractive image of a hip processor, but is also somewhat aimlessly trying out various applications to see where the Atom will fit and stick.
Posted by conradb212 at 02:20 PM | Comments (0)



















